//========================================================================
//
// Gfx.cc
//
// Copyright 1996-2013 Glyph & Cog, LLC
//
//========================================================================

//========================================================================
//
// Modified under the Poppler project - http://poppler.freedesktop.org
//
// All changes made under the Poppler project to this file are licensed
// under GPL version 2 or later
//
// Copyright (C) 2005 Jonathan Blandford <jrb@redhat.com>
// Copyright (C) 2005-2013, 2015-2021 Albert Astals Cid <aacid@kde.org>
// Copyright (C) 2006 Thorkild Stray <thorkild@ifi.uio.no>
// Copyright (C) 2006 Kristian Høgsberg <krh@redhat.com>
// Copyright (C) 2006-2011 Carlos Garcia Campos <carlosgc@gnome.org>
// Copyright (C) 2006, 2007 Jeff Muizelaar <jeff@infidigm.net>
// Copyright (C) 2007, 2008 Brad Hards <bradh@kde.org>
// Copyright (C) 2007, 2011, 2017 Adrian Johnson <ajohnson@redneon.com>
// Copyright (C) 2007, 2008 Iñigo Martínez <inigomartinez@gmail.com>
// Copyright (C) 2007 Koji Otani <sho@bbr.jp>
// Copyright (C) 2007 Krzysztof Kowalczyk <kkowalczyk@gmail.com>
// Copyright (C) 2008 Pino Toscano <pino@kde.org>
// Copyright (C) 2008 Michael Vrable <mvrable@cs.ucsd.edu>
// Copyright (C) 2008 Hib Eris <hib@hiberis.nl>
// Copyright (C) 2009 M Joonas Pihlaja <jpihlaja@cc.helsinki.fi>
// Copyright (C) 2009-2016, 2020 Thomas Freitag <Thomas.Freitag@alfa.de>
// Copyright (C) 2009 William Bader <williambader@hotmail.com>
// Copyright (C) 2009, 2010 David Benjamin <davidben@mit.edu>
// Copyright (C) 2010 Nils Höglund <nils.hoglund@gmail.com>
// Copyright (C) 2010 Christian Feuersänger <cfeuersaenger@googlemail.com>
// Copyright (C) 2011 Axel Strübing <axel.struebing@freenet.de>
// Copyright (C) 2012 Even Rouault <even.rouault@mines-paris.org>
// Copyright (C) 2012, 2013 Fabio D'Urso <fabiodurso@hotmail.it>
// Copyright (C) 2012 Lu Wang <coolwanglu@gmail.com>
// Copyright (C) 2014 Jason Crain <jason@aquaticape.us>
// Copyright (C) 2017, 2018 Klarälvdalens Datakonsult AB, a KDAB Group company, <info@kdab.com>. Work sponsored by the LiMux project of the city of Munich
// Copyright (C) 2018, 2019 Adam Reichold <adam.reichold@t-online.de>
// Copyright (C) 2018 Denis Onishchenko <denis.onischenko@gmail.com>
// Copyright (C) 2019 LE GARREC Vincent <legarrec.vincent@gmail.com>
// Copyright (C) 2019, 2020 Oliver Sander <oliver.sander@tu-dresden.de>
// Copyright (C) 2019 Volker Krause <vkrause@kde.org>
// Copyright (C) 2020 Philipp Knechtges <philipp-dev@knechtges.com>
//
// To see a description of the changes please see the Changelog file that
// came with your tarball or type make ChangeLog if you are building from git
//
//========================================================================

#include <config.h>

#include <cstdlib>
#include <cstdio>
#include <cstddef>
#include <cstring>
#include <cmath>
#include <memory>
#include "goo/gmem.h"
#include "goo/GooTimer.h"
#include "GlobalParams.h"
#include "CharTypes.h"
#include "Object.h"
#include "PDFDoc.h"
#include "Array.h"
#include "Annot.h"
#include "Dict.h"
#include "Stream.h"
#include "Lexer.h"
#include "Parser.h"
#include "GfxFont.h"
#include "GfxState.h"
#include "OutputDev.h"
#include "Page.h"
#include "Annot.h"
#include "Error.h"
#include "Gfx.h"
#include "ProfileData.h"
#include "Catalog.h"
#include "OptionalContent.h"

// the MSVC math.h doesn't define this
#ifndef M_PI
#    define M_PI 3.14159265358979323846
#endif

//------------------------------------------------------------------------
// constants
//------------------------------------------------------------------------

// Max recursive depth for a function shading fill.
#define functionMaxDepth 6

// Max delta allowed in any color component for a function shading fill.
#define functionColorDelta (dblToCol(1 / 256.0))

// Max number of splits along the t axis for an axial shading fill.
#define axialMaxSplits 256

// Max delta allowed in any color component for an axial shading fill.
#define axialColorDelta (dblToCol(1 / 256.0))

// Max number of splits along the t axis for a radial shading fill.
#define radialMaxSplits 256

// Max delta allowed in any color component for a radial shading fill.
#define radialColorDelta (dblToCol(1 / 256.0))

// Max recursive depth for a Gouraud triangle shading fill.
//
// Triangles will be split at most gouraudMaxDepth times (each time into 4
// smaller ones). That makes pow(4,gouraudMaxDepth) many triangles for
// every triangle.
#define gouraudMaxDepth 6

// Max delta allowed in any color component for a Gouraud triangle
// shading fill.
#define gouraudColorDelta (dblToCol(3. / 256.0))

// Gouraud triangle: if the three color parameters differ by at more than this percend of
// the total color parameter range, the triangle will be refined
#define gouraudParameterizedColorDelta 5e-3

// Max recursive depth for a patch mesh shading fill.
#define patchMaxDepth 6

// Max delta allowed in any color component for a patch mesh shading
// fill.
#define patchColorDelta (dblToCol((3. / 256.0)))

//------------------------------------------------------------------------
// Operator table
//------------------------------------------------------------------------

const Operator Gfx::opTab[] = {
    { "\"", 3, { tchkNum, tchkNum, tchkString }, &Gfx::opMoveSetShowText },
    { "'", 1, { tchkString }, &Gfx::opMoveShowText },
    { "B", 0, { tchkNone }, &Gfx::opFillStroke },
    { "B*", 0, { tchkNone }, &Gfx::opEOFillStroke },
    { "BDC", 2, { tchkName, tchkProps }, &Gfx::opBeginMarkedContent },
    { "BI", 0, { tchkNone }, &Gfx::opBeginImage },
    { "BMC", 1, { tchkName }, &Gfx::opBeginMarkedContent },
    { "BT", 0, { tchkNone }, &Gfx::opBeginText },
    { "BX", 0, { tchkNone }, &Gfx::opBeginIgnoreUndef },
    { "CS", 1, { tchkName }, &Gfx::opSetStrokeColorSpace },
    { "DP", 2, { tchkName, tchkProps }, &Gfx::opMarkPoint },
    { "Do", 1, { tchkName }, &Gfx::opXObject },
    { "EI", 0, { tchkNone }, &Gfx::opEndImage },
    { "EMC", 0, { tchkNone }, &Gfx::opEndMarkedContent },
    { "ET", 0, { tchkNone }, &Gfx::opEndText },
    { "EX", 0, { tchkNone }, &Gfx::opEndIgnoreUndef },
    { "F", 0, { tchkNone }, &Gfx::opFill },
    { "G", 1, { tchkNum }, &Gfx::opSetStrokeGray },
    { "ID", 0, { tchkNone }, &Gfx::opImageData },
    { "J", 1, { tchkInt }, &Gfx::opSetLineCap },
    { "K", 4, { tchkNum, tchkNum, tchkNum, tchkNum }, &Gfx::opSetStrokeCMYKColor },
    { "M", 1, { tchkNum }, &Gfx::opSetMiterLimit },
    { "MP", 1, { tchkName }, &Gfx::opMarkPoint },
    { "Q", 0, { tchkNone }, &Gfx::opRestore },
    { "RG", 3, { tchkNum, tchkNum, tchkNum }, &Gfx::opSetStrokeRGBColor },
    { "S", 0, { tchkNone }, &Gfx::opStroke },
    { "SC", -4, { tchkNum, tchkNum, tchkNum, tchkNum }, &Gfx::opSetStrokeColor },
    { "SCN",
      -33,
      { tchkSCN, tchkSCN, tchkSCN, tchkSCN, tchkSCN, tchkSCN, tchkSCN, tchkSCN, tchkSCN, tchkSCN, tchkSCN, tchkSCN, tchkSCN, tchkSCN, tchkSCN, tchkSCN, tchkSCN,
        tchkSCN, tchkSCN, tchkSCN, tchkSCN, tchkSCN, tchkSCN, tchkSCN, tchkSCN, tchkSCN, tchkSCN, tchkSCN, tchkSCN, tchkSCN, tchkSCN, tchkSCN, tchkSCN },
      &Gfx::opSetStrokeColorN },
    { "T*", 0, { tchkNone }, &Gfx::opTextNextLine },
    { "TD", 2, { tchkNum, tchkNum }, &Gfx::opTextMoveSet },
    { "TJ", 1, { tchkArray }, &Gfx::opShowSpaceText },
    { "TL", 1, { tchkNum }, &Gfx::opSetTextLeading },
    { "Tc", 1, { tchkNum }, &Gfx::opSetCharSpacing },
    { "Td", 2, { tchkNum, tchkNum }, &Gfx::opTextMove },
    { "Tf", 2, { tchkName, tchkNum }, &Gfx::opSetFont },
    { "Tj", 1, { tchkString }, &Gfx::opShowText },
    { "Tm", 6, { tchkNum, tchkNum, tchkNum, tchkNum, tchkNum, tchkNum }, &Gfx::opSetTextMatrix },
    { "Tr", 1, { tchkInt }, &Gfx::opSetTextRender },
    { "Ts", 1, { tchkNum }, &Gfx::opSetTextRise },
    { "Tw", 1, { tchkNum }, &Gfx::opSetWordSpacing },
    { "Tz", 1, { tchkNum }, &Gfx::opSetHorizScaling },
    { "W", 0, { tchkNone }, &Gfx::opClip },
    { "W*", 0, { tchkNone }, &Gfx::opEOClip },
    { "b", 0, { tchkNone }, &Gfx::opCloseFillStroke },
    { "b*", 0, { tchkNone }, &Gfx::opCloseEOFillStroke },
    { "c", 6, { tchkNum, tchkNum, tchkNum, tchkNum, tchkNum, tchkNum }, &Gfx::opCurveTo },
    { "cm", 6, { tchkNum, tchkNum, tchkNum, tchkNum, tchkNum, tchkNum }, &Gfx::opConcat },
    { "cs", 1, { tchkName }, &Gfx::opSetFillColorSpace },
    { "d", 2, { tchkArray, tchkNum }, &Gfx::opSetDash },
    { "d0", 2, { tchkNum, tchkNum }, &Gfx::opSetCharWidth },
    { "d1", 6, { tchkNum, tchkNum, tchkNum, tchkNum, tchkNum, tchkNum }, &Gfx::opSetCacheDevice },
    { "f", 0, { tchkNone }, &Gfx::opFill },
    { "f*", 0, { tchkNone }, &Gfx::opEOFill },
    { "g", 1, { tchkNum }, &Gfx::opSetFillGray },
    { "gs", 1, { tchkName }, &Gfx::opSetExtGState },
    { "h", 0, { tchkNone }, &Gfx::opClosePath },
    { "i", 1, { tchkNum }, &Gfx::opSetFlat },
    { "j", 1, { tchkInt }, &Gfx::opSetLineJoin },
    { "k", 4, { tchkNum, tchkNum, tchkNum, tchkNum }, &Gfx::opSetFillCMYKColor },
    { "l", 2, { tchkNum, tchkNum }, &Gfx::opLineTo },
    { "m", 2, { tchkNum, tchkNum }, &Gfx::opMoveTo },
    { "n", 0, { tchkNone }, &Gfx::opEndPath },
    { "q", 0, { tchkNone }, &Gfx::opSave },
    { "re", 4, { tchkNum, tchkNum, tchkNum, tchkNum }, &Gfx::opRectangle },
    { "rg", 3, { tchkNum, tchkNum, tchkNum }, &Gfx::opSetFillRGBColor },
    { "ri", 1, { tchkName }, &Gfx::opSetRenderingIntent },
    { "s", 0, { tchkNone }, &Gfx::opCloseStroke },
    { "sc", -4, { tchkNum, tchkNum, tchkNum, tchkNum }, &Gfx::opSetFillColor },
    { "scn",
      -33,
      { tchkSCN, tchkSCN, tchkSCN, tchkSCN, tchkSCN, tchkSCN, tchkSCN, tchkSCN, tchkSCN, tchkSCN, tchkSCN, tchkSCN, tchkSCN, tchkSCN, tchkSCN, tchkSCN, tchkSCN,
        tchkSCN, tchkSCN, tchkSCN, tchkSCN, tchkSCN, tchkSCN, tchkSCN, tchkSCN, tchkSCN, tchkSCN, tchkSCN, tchkSCN, tchkSCN, tchkSCN, tchkSCN, tchkSCN },
      &Gfx::opSetFillColorN },
    { "sh", 1, { tchkName }, &Gfx::opShFill },
    { "v", 4, { tchkNum, tchkNum, tchkNum, tchkNum }, &Gfx::opCurveTo1 },
    { "w", 1, { tchkNum }, &Gfx::opSetLineWidth },
    { "y", 4, { tchkNum, tchkNum, tchkNum, tchkNum }, &Gfx::opCurveTo2 },
};

#define numOps (sizeof(opTab) / sizeof(Operator))

static inline bool isSameGfxColor(const GfxColor &colorA, const GfxColor &colorB, unsigned int nComps, double delta)
{
    for (unsigned int k = 0; k < nComps; ++k) {
        if (abs(colorA.c[k] - colorB.c[k]) > delta) {
            return false;
        }
    }
    return true;
}

//------------------------------------------------------------------------
// GfxResources
//------------------------------------------------------------------------

GfxResources::GfxResources(XRef *xrefA, Dict *resDictA, GfxResources *nextA) : gStateCache(2), xref(xrefA)
{
    Ref r;

    if (resDictA) {

        // build font dictionary
        Dict *resDict = resDictA->copy(xref);
        fonts = nullptr;
        const Object &obj1 = resDict->lookupNF("Font");
        if (obj1.isRef()) {
            Object obj2 = obj1.fetch(xref);
            if (obj2.isDict()) {
                r = obj1.getRef();
                fonts = new GfxFontDict(xref, &r, obj2.getDict());
            }
        } else if (obj1.isDict()) {
            fonts = new GfxFontDict(xref, nullptr, obj1.getDict());
        }

        // get XObject dictionary
        xObjDict = resDict->lookup("XObject");

        // get color space dictionary
        colorSpaceDict = resDict->lookup("ColorSpace");

        // get pattern dictionary
        patternDict = resDict->lookup("Pattern");

        // get shading dictionary
        shadingDict = resDict->lookup("Shading");

        // get graphics state parameter dictionary
        gStateDict = resDict->lookup("ExtGState");

        // get properties dictionary
        propertiesDict = resDict->lookup("Properties");

        delete resDict;
    } else {
        fonts = nullptr;
        xObjDict.setToNull();
        colorSpaceDict.setToNull();
        patternDict.setToNull();
        shadingDict.setToNull();
        gStateDict.setToNull();
        propertiesDict.setToNull();
    }

    next = nextA;
}

GfxResources::~GfxResources()
{
    delete fonts;
}

GfxFont *GfxResources::doLookupFont(const char *name) const
{
    GfxFont *font;
    const GfxResources *resPtr;

    for (resPtr = this; resPtr; resPtr = resPtr->next) {
        if (resPtr->fonts) {
            if ((font = resPtr->fonts->lookup(name)))
                return font;
        }
    }
    error(errSyntaxError, -1, "Unknown font tag '{0:s}'", name);
    return nullptr;
}

GfxFont *GfxResources::lookupFont(const char *name)
{
    return doLookupFont(name);
}

const GfxFont *GfxResources::lookupFont(const char *name) const
{
    return doLookupFont(name);
}

Object GfxResources::lookupXObject(const char *name)
{
    GfxResources *resPtr;

    for (resPtr = this; resPtr; resPtr = resPtr->next) {
        if (resPtr->xObjDict.isDict()) {
            Object obj = resPtr->xObjDict.dictLookup(name);
            if (!obj.isNull())
                return obj;
        }
    }
    error(errSyntaxError, -1, "XObject '{0:s}' is unknown", name);
    return Object(objNull);
}

Object GfxResources::lookupXObjectNF(const char *name)
{
    GfxResources *resPtr;

    for (resPtr = this; resPtr; resPtr = resPtr->next) {
        if (resPtr->xObjDict.isDict()) {
            Object obj = resPtr->xObjDict.dictLookupNF(name).copy();
            if (!obj.isNull())
                return obj;
        }
    }
    error(errSyntaxError, -1, "XObject '{0:s}' is unknown", name);
    return Object(objNull);
}

Object GfxResources::lookupMarkedContentNF(const char *name)
{
    GfxResources *resPtr;

    for (resPtr = this; resPtr; resPtr = resPtr->next) {
        if (resPtr->propertiesDict.isDict()) {
            Object obj = resPtr->propertiesDict.dictLookupNF(name).copy();
            if (!obj.isNull())
                return obj;
        }
    }
    error(errSyntaxError, -1, "Marked Content '{0:s}' is unknown", name);
    return Object(objNull);
}

Object GfxResources::lookupColorSpace(const char *name)
{
    GfxResources *resPtr;

    for (resPtr = this; resPtr; resPtr = resPtr->next) {
        if (resPtr->colorSpaceDict.isDict()) {
            Object obj = resPtr->colorSpaceDict.dictLookup(name);
            if (!obj.isNull()) {
                return obj;
            }
        }
    }
    return Object(objNull);
}

GfxPattern *GfxResources::lookupPattern(const char *name, OutputDev *out, GfxState *state)
{
    GfxResources *resPtr;

    for (resPtr = this; resPtr; resPtr = resPtr->next) {
        if (resPtr->patternDict.isDict()) {
            Ref patternRef = Ref::INVALID();
            Object obj = resPtr->patternDict.getDict()->lookup(name, &patternRef);
            if (!obj.isNull()) {
                return GfxPattern::parse(resPtr, &obj, out, state, patternRef.num);
            }
        }
    }
    error(errSyntaxError, -1, "Unknown pattern '{0:s}'", name);
    return nullptr;
}

GfxShading *GfxResources::lookupShading(const char *name, OutputDev *out, GfxState *state)
{
    GfxResources *resPtr;
    GfxShading *shading;

    for (resPtr = this; resPtr; resPtr = resPtr->next) {
        if (resPtr->shadingDict.isDict()) {
            Object obj = resPtr->shadingDict.dictLookup(name);
            if (!obj.isNull()) {
                shading = GfxShading::parse(resPtr, &obj, out, state);
                return shading;
            }
        }
    }
    error(errSyntaxError, -1, "ExtGState '{0:s}' is unknown", name);
    return nullptr;
}

Object GfxResources::lookupGState(const char *name)
{
    Object obj = lookupGStateNF(name);
    if (obj.isNull())
        return Object(objNull);

    if (!obj.isRef())
        return obj;

    const Ref ref = obj.getRef();

    if (auto *item = gStateCache.lookup(ref)) {
        return item->copy();
    }

    auto *item = new Object { xref->fetch(ref) };
    gStateCache.put(ref, item);
    return item->copy();
}

Object GfxResources::lookupGStateNF(const char *name)
{
    GfxResources *resPtr;

    for (resPtr = this; resPtr; resPtr = resPtr->next) {
        if (resPtr->gStateDict.isDict()) {
            Object obj = resPtr->gStateDict.dictLookupNF(name).copy();
            if (!obj.isNull()) {
                return obj;
            }
        }
    }
    error(errSyntaxError, -1, "ExtGState '{0:s}' is unknown", name);
    return Object(objNull);
}

//------------------------------------------------------------------------
// Gfx
//------------------------------------------------------------------------

Gfx::Gfx(PDFDoc *docA, OutputDev *outA, int pageNum, Dict *resDict, double hDPI, double vDPI, const PDFRectangle *box, const PDFRectangle *cropBox, int rotate, bool (*abortCheckCbkA)(void *data), void *abortCheckCbkDataA, XRef *xrefA)
{
    int i;

    doc = docA;
    xref = (xrefA == nullptr) ? doc->getXRef() : xrefA;
    catalog = doc->getCatalog();
    subPage = false;
    printCommands = globalParams->getPrintCommands();
    profileCommands = globalParams->getProfileCommands();
    mcStack = nullptr;
    parser = nullptr;

    // start the resource stack
    res = new GfxResources(xref, resDict, nullptr);

    // initialize
    out = outA;
    state = new GfxState(hDPI, vDPI, box, rotate, out->upsideDown());
    out->initGfxState(state);
    stackHeight = 1;
    pushStateGuard();
    fontChanged = false;
    clip = clipNone;
    ignoreUndef = 0;
    out->startPage(pageNum, state, xref);
    out->setDefaultCTM(state->getCTM());
    out->updateAll(state);
    for (i = 0; i < 6; ++i) {
        baseMatrix[i] = state->getCTM()[i];
    }
    displayDepth = 0;
    ocState = true;
    parser = nullptr;
    abortCheckCbk = abortCheckCbkA;
    abortCheckCbkData = abortCheckCbkDataA;

    // set crop box
    if (cropBox) {
        state->moveTo(cropBox->x1, cropBox->y1);
        state->lineTo(cropBox->x2, cropBox->y1);
        state->lineTo(cropBox->x2, cropBox->y2);
        state->lineTo(cropBox->x1, cropBox->y2);
        state->closePath();
        state->clip();
        out->clip(state);
        state->clearPath();
    }
#ifdef USE_CMS
    initDisplayProfile();
#endif
}

Gfx::Gfx(PDFDoc *docA, OutputDev *outA, Dict *resDict, const PDFRectangle *box, const PDFRectangle *cropBox, bool (*abortCheckCbkA)(void *data), void *abortCheckCbkDataA, Gfx *gfxA)
{
    int i;

    doc = docA;
    if (gfxA) {
        xref = gfxA->getXRef();
        formsDrawing = gfxA->formsDrawing;
        charProcDrawing = gfxA->charProcDrawing;
    } else {
        xref = doc->getXRef();
    }
    catalog = doc->getCatalog();
    subPage = true;
    printCommands = globalParams->getPrintCommands();
    profileCommands = globalParams->getProfileCommands();
    mcStack = nullptr;
    parser = nullptr;

    // start the resource stack
    res = new GfxResources(xref, resDict, nullptr);

    // initialize
    out = outA;
    double hDPI = 72;
    double vDPI = 72;
    if (gfxA) {
        hDPI = gfxA->getState()->getHDPI();
        vDPI = gfxA->getState()->getVDPI();
    }
    state = new GfxState(hDPI, vDPI, box, 0, false);
    stackHeight = 1;
    pushStateGuard();
    fontChanged = false;
    clip = clipNone;
    ignoreUndef = 0;
    for (i = 0; i < 6; ++i) {
        baseMatrix[i] = state->getCTM()[i];
    }
    displayDepth = 0;
    ocState = true;
    parser = nullptr;
    abortCheckCbk = abortCheckCbkA;
    abortCheckCbkData = abortCheckCbkDataA;

    // set crop box
    if (cropBox) {
        state->moveTo(cropBox->x1, cropBox->y1);
        state->lineTo(cropBox->x2, cropBox->y1);
        state->lineTo(cropBox->x2, cropBox->y2);
        state->lineTo(cropBox->x1, cropBox->y2);
        state->closePath();
        state->clip();
        out->clip(state);
        state->clearPath();
    }
#ifdef USE_CMS
    initDisplayProfile();
#endif
}

#ifdef USE_CMS

#    include <lcms2.h>

void Gfx::initDisplayProfile()
{
    Object catDict = xref->getCatalog();
    if (catDict.isDict()) {
        Object outputIntents = catDict.dictLookup("OutputIntents");
        if (outputIntents.isArray() && outputIntents.arrayGetLength() == 1) {
            Object firstElement = outputIntents.arrayGet(0);
            if (firstElement.isDict()) {
                Object profile = firstElement.dictLookup("DestOutputProfile");
                if (profile.isStream()) {
                    Stream *iccStream = profile.getStream();
                    int length = 0;
                    unsigned char *profBuf = iccStream->toUnsignedChars(&length, 65536, 65536);
                    auto hp = make_GfxLCMSProfilePtr(cmsOpenProfileFromMem(profBuf, length));
                    if (!hp) {
                        error(errSyntaxWarning, -1, "read ICCBased color space profile error");
                    } else {
                        state->setDisplayProfile(hp);
                    }
                    gfree(profBuf);
                }
            }
        }
    }
}

#endif

Gfx::~Gfx()
{
    while (stateGuards.size()) {
        popStateGuard();
    }
    if (!subPage) {
        out->endPage();
    }
    // There shouldn't be more saves, but pop them if there were any
    while (state->hasSaves()) {
        error(errSyntaxError, -1, "Found state under last state guard. Popping.");
        restoreState();
    }
    delete state;
    while (res) {
        popResources();
    }
    while (mcStack) {
        popMarkedContent();
    }
}

void Gfx::display(Object *obj, bool topLevel)
{
    // check for excessive recursion
    if (displayDepth > 100) {
        return;
    }

    if (obj->isArray()) {
        for (int i = 0; i < obj->arrayGetLength(); ++i) {
            Object obj2 = obj->arrayGet(i);
            if (!obj2.isStream()) {
                error(errSyntaxError, -1, "Weird page contents");
                return;
            }
        }
    } else if (!obj->isStream()) {
        error(errSyntaxError, -1, "Weird page contents");
        return;
    }
    parser = new Parser(xref, obj, false);
    go(topLevel);
    delete parser;
    parser = nullptr;
}

void Gfx::go(bool topLevel)
{
    Object obj;
    Object args[maxArgs];
    int numArgs, i;
    int lastAbortCheck;

    // scan a sequence of objects
    pushStateGuard();
    updateLevel = 1; // make sure even empty pages trigger a call to dump()
    lastAbortCheck = 0;
    numArgs = 0;
    obj = parser->getObj();
    while (!obj.isEOF()) {
        commandAborted = false;

        // got a command - execute it
        if (obj.isCmd()) {
            if (printCommands) {
                obj.print(stdout);
                for (i = 0; i < numArgs; ++i) {
                    printf(" ");
                    args[i].print(stdout);
                }
                printf("\n");
                fflush(stdout);
            }
            GooTimer *timer = nullptr;

            if (unlikely(profileCommands)) {
                timer = new GooTimer();
            }

            // Run the operation
            execOp(&obj, args, numArgs);

            // Update the profile information
            if (unlikely(profileCommands)) {
                if (auto *const hash = out->getProfileHash()) {
                    auto &data = (*hash)[obj.getCmd()];
                    data.addElement(timer->getElapsed());
                }
                delete timer;
            }
            for (i = 0; i < numArgs; ++i)
                args[i].setToNull(); // Free memory early
            numArgs = 0;

            // periodically update display
            if (++updateLevel >= 20000) {
                out->dump();
                updateLevel = 0;
                lastAbortCheck = 0;
            }

            // did the command throw an exception
            if (commandAborted) {
                // don't propogate; recursive drawing comes from Form XObjects which
                // should probably be drawn in a separate context anyway for caching
                commandAborted = false;
                break;
            }

            // check for an abort
            if (abortCheckCbk) {
                if (updateLevel - lastAbortCheck > 10) {
                    if ((*abortCheckCbk)(abortCheckCbkData)) {
                        break;
                    }
                    lastAbortCheck = updateLevel;
                }
            }

            // got an argument - save it
        } else if (numArgs < maxArgs) {
            args[numArgs++] = std::move(obj);
            // too many arguments - something is wrong
        } else {
            error(errSyntaxError, getPos(), "Too many args in content stream");
            if (printCommands) {
                printf("throwing away arg: ");
                obj.print(stdout);
                printf("\n");
                fflush(stdout);
            }
        }

        // grab the next object
        obj = parser->getObj();
    }

    // args at end with no command
    if (numArgs > 0) {
        error(errSyntaxError, getPos(), "Leftover args in content stream");
        if (printCommands) {
            printf("%d leftovers:", numArgs);
            for (i = 0; i < numArgs; ++i) {
                printf(" ");
                args[i].print(stdout);
            }
            printf("\n");
            fflush(stdout);
        }
    }

    popStateGuard();

    // update display
    if (topLevel && updateLevel > 0) {
        out->dump();
    }
}

void Gfx::execOp(Object *cmd, Object args[], int numArgs)
{
    const Operator *op;
    Object *argPtr;
    int i;

    // find operator
    const char *name = cmd->getCmd();
    if (!(op = findOp(name))) {
        if (ignoreUndef == 0)
            error(errSyntaxError, getPos(), "Unknown operator '{0:s}'", name);
        return;
    }

    // type check args
    argPtr = args;
    if (op->numArgs >= 0) {
        if (numArgs < op->numArgs) {
            error(errSyntaxError, getPos(), "Too few ({0:d}) args to '{1:s}' operator", numArgs, name);
            commandAborted = true;
            return;
        }
        if (numArgs > op->numArgs) {
#if 0
      error(errSyntaxWarning, getPos(),
	    "Too many ({0:d}) args to '{1:s}' operator", numArgs, name);
#endif
            argPtr += numArgs - op->numArgs;
            numArgs = op->numArgs;
        }
    } else {
        if (numArgs > -op->numArgs) {
            error(errSyntaxError, getPos(), "Too many ({0:d}) args to '{1:s}' operator", numArgs, name);
            return;
        }
    }
    for (i = 0; i < numArgs; ++i) {
        if (!checkArg(&argPtr[i], op->tchk[i])) {
            error(errSyntaxError, getPos(), "Arg #{0:d} to '{1:s}' operator is wrong type ({2:s})", i, name, argPtr[i].getTypeName());
            return;
        }
    }

    // do it
    (this->*op->func)(argPtr, numArgs);
}

const Operator *Gfx::findOp(const char *name)
{
    int a, b, m, cmp;

    a = -1;
    b = numOps;
    cmp = 0; // make gcc happy
    // invariant: opTab[a] < name < opTab[b]
    while (b - a > 1) {
        m = (a + b) / 2;
        cmp = strcmp(opTab[m].name, name);
        if (cmp < 0)
            a = m;
        else if (cmp > 0)
            b = m;
        else
            a = b = m;
    }
    if (cmp != 0)
        return nullptr;
    return &opTab[a];
}

bool Gfx::checkArg(Object *arg, TchkType type)
{
    switch (type) {
    case tchkBool:
        return arg->isBool();
    case tchkInt:
        return arg->isInt();
    case tchkNum:
        return arg->isNum();
    case tchkString:
        return arg->isString();
    case tchkName:
        return arg->isName();
    case tchkArray:
        return arg->isArray();
    case tchkProps:
        return arg->isDict() || arg->isName();
    case tchkSCN:
        return arg->isNum() || arg->isName();
    case tchkNone:
        return false;
    }
    return false;
}

Goffset Gfx::getPos()
{
    return parser ? parser->getPos() : -1;
}

//------------------------------------------------------------------------
// graphics state operators
//------------------------------------------------------------------------

void Gfx::opSave(Object args[], int numArgs)
{
    saveState();
}

void Gfx::opRestore(Object args[], int numArgs)
{
    restoreState();
}

void Gfx::opConcat(Object args[], int numArgs)
{
    state->concatCTM(args[0].getNum(), args[1].getNum(), args[2].getNum(), args[3].getNum(), args[4].getNum(), args[5].getNum());
    out->updateCTM(state, args[0].getNum(), args[1].getNum(), args[2].getNum(), args[3].getNum(), args[4].getNum(), args[5].getNum());
    fontChanged = true;
}

void Gfx::opSetDash(Object args[], int numArgs)
{
    Array *a;
    int length;
    double *dash;
    int i;

    a = args[0].getArray();
    length = a->getLength();
    if (length == 0) {
        dash = nullptr;
    } else {
        dash = (double *)gmallocn(length, sizeof(double));
        for (i = 0; i < length; ++i) {
            dash[i] = a->get(i).getNumWithDefaultValue(0);
        }
    }
    state->setLineDash(dash, length, args[1].getNum());
    out->updateLineDash(state);
}

void Gfx::opSetFlat(Object args[], int numArgs)
{
    state->setFlatness((int)args[0].getNum());
    out->updateFlatness(state);
}

void Gfx::opSetLineJoin(Object args[], int numArgs)
{
    state->setLineJoin(args[0].getInt());
    out->updateLineJoin(state);
}

void Gfx::opSetLineCap(Object args[], int numArgs)
{
    state->setLineCap(args[0].getInt());
    out->updateLineCap(state);
}

void Gfx::opSetMiterLimit(Object args[], int numArgs)
{
    state->setMiterLimit(args[0].getNum());
    out->updateMiterLimit(state);
}

void Gfx::opSetLineWidth(Object args[], int numArgs)
{
    state->setLineWidth(args[0].getNum());
    out->updateLineWidth(state);
}

void Gfx::opSetExtGState(Object args[], int numArgs)
{
    Object obj1, obj2;
    GfxBlendMode mode;
    bool haveFillOP;
    GfxColor backdropColor;
    bool haveBackdropColor;
    bool alpha;
    double opac;

    obj1 = res->lookupGState(args[0].getName());
    if (obj1.isNull()) {
        return;
    }
    if (!obj1.isDict()) {
        error(errSyntaxError, getPos(), "ExtGState '{0:s}' is wrong type", args[0].getName());
        return;
    }
    if (printCommands) {
        printf("  gfx state dict: ");
        obj1.print();
        printf("\n");
    }

    // parameters that are also set by individual PDF operators
    obj2 = obj1.dictLookup("LW");
    if (obj2.isNum()) {
        opSetLineWidth(&obj2, 1);
    }
    obj2 = obj1.dictLookup("LC");
    if (obj2.isInt()) {
        opSetLineCap(&obj2, 1);
    }
    obj2 = obj1.dictLookup("LJ");
    if (obj2.isInt()) {
        opSetLineJoin(&obj2, 1);
    }
    obj2 = obj1.dictLookup("ML");
    if (obj2.isNum()) {
        opSetMiterLimit(&obj2, 1);
    }
    obj2 = obj1.dictLookup("D");
    if (obj2.isArray() && obj2.arrayGetLength() == 2) {
        Object args2[2];
        args2[0] = obj2.arrayGet(0);
        args2[1] = obj2.arrayGet(1);
        if (args2[0].isArray() && args2[1].isNum()) {
            opSetDash(args2, 2);
        }
    }
#if 0 //~ need to add a new version of GfxResources::lookupFont() that
      //~ takes an indirect ref instead of a name
  if (obj1.dictLookup("Font", &obj2)->isArray() &&
      obj2.arrayGetLength() == 2) {
    obj2.arrayGet(0, &args2[0]);
    obj2.arrayGet(1, &args2[1]);
    if (args2[0].isDict() && args2[1].isNum()) {
      opSetFont(args2, 2);
    }
    args2[0].free();
    args2[1].free();
  }
  obj2.free();
#endif
    obj2 = obj1.dictLookup("FL");
    if (obj2.isNum()) {
        opSetFlat(&obj2, 1);
    }

    // transparency support: blend mode, fill/stroke opacity
    obj2 = obj1.dictLookup("BM");
    if (!obj2.isNull()) {
        if (state->parseBlendMode(&obj2, &mode)) {
            state->setBlendMode(mode);
            out->updateBlendMode(state);
        } else {
            error(errSyntaxError, getPos(), "Invalid blend mode in ExtGState");
        }
    }
    obj2 = obj1.dictLookup("ca");
    if (obj2.isNum()) {
        opac = obj2.getNum();
        state->setFillOpacity(opac < 0 ? 0 : opac > 1 ? 1 : opac);
        out->updateFillOpacity(state);
    }
    obj2 = obj1.dictLookup("CA");
    if (obj2.isNum()) {
        opac = obj2.getNum();
        state->setStrokeOpacity(opac < 0 ? 0 : opac > 1 ? 1 : opac);
        out->updateStrokeOpacity(state);
    }

    // fill/stroke overprint, overprint mode
    obj2 = obj1.dictLookup("op");
    if ((haveFillOP = obj2.isBool())) {
        state->setFillOverprint(obj2.getBool());
        out->updateFillOverprint(state);
    }
    obj2 = obj1.dictLookup("OP");
    if (obj2.isBool()) {
        state->setStrokeOverprint(obj2.getBool());
        out->updateStrokeOverprint(state);
        if (!haveFillOP) {
            state->setFillOverprint(obj2.getBool());
            out->updateFillOverprint(state);
        }
    }
    obj2 = obj1.dictLookup("OPM");
    if (obj2.isInt()) {
        state->setOverprintMode(obj2.getInt());
        out->updateOverprintMode(state);
    }

    // stroke adjust
    obj2 = obj1.dictLookup("SA");
    if (obj2.isBool()) {
        state->setStrokeAdjust(obj2.getBool());
        out->updateStrokeAdjust(state);
    }

    // transfer function
    obj2 = obj1.dictLookup("TR2");
    if (obj2.isNull()) {
        obj2 = obj1.dictLookup("TR");
    }
    if (obj2.isName("Default") || obj2.isName("Identity")) {
        Function *funcs[4] = { nullptr, nullptr, nullptr, nullptr };
        state->setTransfer(funcs);
        out->updateTransfer(state);
    } else if (obj2.isArray() && obj2.arrayGetLength() == 4) {
        Function *funcs[4] = { nullptr, nullptr, nullptr, nullptr };
        for (int i = 0; i < 4; ++i) {
            Object obj3 = obj2.arrayGet(i);
            funcs[i] = Function::parse(&obj3);
            if (!funcs[i]) {
                break;
            }
        }
        if (funcs[0] && funcs[1] && funcs[2] && funcs[3]) {
            state->setTransfer(funcs);
            out->updateTransfer(state);
        } else {
            for (Function *f : funcs) {
                delete f;
            }
        }
    } else if (obj2.isName() || obj2.isDict() || obj2.isStream()) {
        Function *funcs[4];
        if ((funcs[0] = Function::parse(&obj2))) {
            funcs[1] = funcs[2] = funcs[3] = nullptr;
            state->setTransfer(funcs);
            out->updateTransfer(state);
        }
    } else if (!obj2.isNull()) {
        error(errSyntaxError, getPos(), "Invalid transfer function in ExtGState");
    }

    // alpha is shape
    obj2 = obj1.dictLookup("AIS");
    if (obj2.isBool()) {
        state->setAlphaIsShape(obj2.getBool());
        out->updateAlphaIsShape(state);
    }

    // text knockout
    obj2 = obj1.dictLookup("TK");
    if (obj2.isBool()) {
        state->setTextKnockout(obj2.getBool());
        out->updateTextKnockout(state);
    }

    // soft mask
    obj2 = obj1.dictLookup("SMask");
    if (!obj2.isNull()) {
        if (obj2.isName("None")) {
            out->clearSoftMask(state);
        } else if (obj2.isDict()) {
            Object obj3 = obj2.dictLookup("S");
            if (obj3.isName("Alpha")) {
                alpha = true;
            } else { // "Luminosity"
                alpha = false;
            }
            Function *softMaskTransferFunc = nullptr;
            obj3 = obj2.dictLookup("TR");
            if (!obj3.isNull()) {
                if (obj3.isName("Default") || obj3.isName("Identity")) {
                    // nothing
                } else {
                    softMaskTransferFunc = Function::parse(&obj3);
                    if (softMaskTransferFunc == nullptr || softMaskTransferFunc->getInputSize() != 1 || softMaskTransferFunc->getOutputSize() != 1) {
                        error(errSyntaxError, getPos(), "Invalid transfer function in soft mask in ExtGState");
                        delete softMaskTransferFunc;
                        softMaskTransferFunc = nullptr;
                    }
                }
            }
            obj3 = obj2.dictLookup("BC");
            if ((haveBackdropColor = obj3.isArray())) {
                for (int &c : backdropColor.c) {
                    c = 0;
                }
                for (int i = 0; i < obj3.arrayGetLength() && i < gfxColorMaxComps; ++i) {
                    Object obj4 = obj3.arrayGet(i);
                    if (obj4.isNum()) {
                        backdropColor.c[i] = dblToCol(obj4.getNum());
                    }
                }
            }
            obj3 = obj2.dictLookup("G");
            if (obj3.isStream()) {
                Object obj4 = obj3.streamGetDict()->lookup("Group");
                if (obj4.isDict()) {
                    GfxColorSpace *blendingColorSpace = nullptr;
                    Object obj5 = obj4.dictLookup("CS");
                    if (!obj5.isNull()) {
                        blendingColorSpace = GfxColorSpace::parse(res, &obj5, out, state);
                    }
                    const bool isolated = obj4.dictLookup("I").getBoolWithDefaultValue(false);
                    const bool knockout = obj4.dictLookup("K").getBoolWithDefaultValue(false);
                    if (!haveBackdropColor) {
                        if (blendingColorSpace) {
                            blendingColorSpace->getDefaultColor(&backdropColor);
                        } else {
                            //~ need to get the parent or default color space (?)
                            for (int &c : backdropColor.c) {
                                c = 0;
                            }
                        }
                    }
                    doSoftMask(&obj3, alpha, blendingColorSpace, isolated, knockout, softMaskTransferFunc, &backdropColor);
                    delete blendingColorSpace;
                } else {
                    error(errSyntaxError, getPos(), "Invalid soft mask in ExtGState - missing group");
                }
            } else {
                error(errSyntaxError, getPos(), "Invalid soft mask in ExtGState - missing group");
            }
            delete softMaskTransferFunc;
        } else if (!obj2.isNull()) {
            error(errSyntaxError, getPos(), "Invalid soft mask in ExtGState");
        }
    }
    obj2 = obj1.dictLookup("Font");
    if (obj2.isArray()) {
        GfxFont *font;
        if (obj2.arrayGetLength() == 2) {
            const Object &fargs0 = obj2.arrayGetNF(0);
            Object fargs1 = obj2.arrayGet(1);
            if (fargs0.isRef() && fargs1.isNum()) {
                Object fobj = fargs0.fetch(xref);
                if (fobj.isDict()) {
                    Ref r = fargs0.getRef();
                    font = GfxFont::makeFont(xref, args[0].getName(), r, fobj.getDict());
                    state->setFont(font, fargs1.getNum());
                    fontChanged = true;
                }
            }
        } else {
            error(errSyntaxError, getPos(), "Number of args mismatch for /Font in ExtGState");
        }
    }
    obj2 = obj1.dictLookup("LW");
    if (obj2.isNum()) {
        opSetLineWidth(&obj2, 1);
    }
    obj2 = obj1.dictLookup("LC");
    if (obj2.isInt()) {
        opSetLineCap(&obj2, 1);
    }
    obj2 = obj1.dictLookup("LJ");
    if (obj2.isInt()) {
        opSetLineJoin(&obj2, 1);
    }
    obj2 = obj1.dictLookup("ML");
    if (obj2.isNum()) {
        opSetMiterLimit(&obj2, 1);
    }
    obj2 = obj1.dictLookup("D");
    if (obj2.isArray()) {
        if (obj2.arrayGetLength() == 2) {
            Object dargs[2];

            dargs[0] = obj2.arrayGetNF(0).copy();
            dargs[1] = obj2.arrayGet(1);
            if (dargs[0].isArray() && dargs[1].isInt()) {
                opSetDash(dargs, 2);
            }
        } else {
            error(errSyntaxError, getPos(), "Number of args mismatch for /D in ExtGState");
        }
    }
    obj2 = obj1.dictLookup("RI");
    if (obj2.isName()) {
        opSetRenderingIntent(&obj2, 1);
    }
    obj2 = obj1.dictLookup("FL");
    if (obj2.isNum()) {
        opSetFlat(&obj2, 1);
    }
}

void Gfx::doSoftMask(Object *str, bool alpha, GfxColorSpace *blendingColorSpace, bool isolated, bool knockout, Function *transferFunc, GfxColor *backdropColor)
{
    Dict *dict, *resDict;
    double m[6], bbox[4];
    Object obj1;
    int i;

    // get stream dict
    dict = str->streamGetDict();

    // check form type
    obj1 = dict->lookup("FormType");
    if (!(obj1.isNull() || (obj1.isInt() && obj1.getInt() == 1))) {
        error(errSyntaxError, getPos(), "Unknown form type");
    }

    // get bounding box
    obj1 = dict->lookup("BBox");
    if (!obj1.isArray()) {
        error(errSyntaxError, getPos(), "Bad form bounding box");
        return;
    }
    for (i = 0; i < 4; ++i) {
        Object obj2 = obj1.arrayGet(i);
        if (likely(obj2.isNum()))
            bbox[i] = obj2.getNum();
        else {
            error(errSyntaxError, getPos(), "Bad form bounding box (non number)");
            return;
        }
    }

    // get matrix
    obj1 = dict->lookup("Matrix");
    if (obj1.isArray()) {
        for (i = 0; i < 6; ++i) {
            Object obj2 = obj1.arrayGet(i);
            if (likely(obj2.isNum()))
                m[i] = obj2.getNum();
            else
                m[i] = 0;
        }
    } else {
        m[0] = 1;
        m[1] = 0;
        m[2] = 0;
        m[3] = 1;
        m[4] = 0;
        m[5] = 0;
    }

    // get resources
    obj1 = dict->lookup("Resources");
    resDict = obj1.isDict() ? obj1.getDict() : nullptr;

    // draw it
    drawForm(str, resDict, m, bbox, true, true, blendingColorSpace, isolated, knockout, alpha, transferFunc, backdropColor);
}

void Gfx::opSetRenderingIntent(Object args[], int numArgs)
{
    state->setRenderingIntent(args[0].getName());
}

//------------------------------------------------------------------------
// color operators
//------------------------------------------------------------------------

void Gfx::opSetFillGray(Object args[], int numArgs)
{
    GfxColor color;
    GfxColorSpace *colorSpace = nullptr;

    state->setFillPattern(nullptr);
    Object obj = res->lookupColorSpace("DefaultGray");
    if (!obj.isNull()) {
        colorSpace = GfxColorSpace::parse(res, &obj, out, state);
    }
    if (colorSpace == nullptr) {
        colorSpace = state->copyDefaultGrayColorSpace();
    }
    state->setFillColorSpace(colorSpace);
    out->updateFillColorSpace(state);
    color.c[0] = dblToCol(args[0].getNum());
    state->setFillColor(&color);
    out->updateFillColor(state);
}

void Gfx::opSetStrokeGray(Object args[], int numArgs)
{
    GfxColor color;
    GfxColorSpace *colorSpace = nullptr;

    state->setStrokePattern(nullptr);
    Object obj = res->lookupColorSpace("DefaultGray");
    if (!obj.isNull()) {
        colorSpace = GfxColorSpace::parse(res, &obj, out, state);
    }
    if (colorSpace == nullptr) {
        colorSpace = state->copyDefaultGrayColorSpace();
    }
    state->setStrokeColorSpace(colorSpace);
    out->updateStrokeColorSpace(state);
    color.c[0] = dblToCol(args[0].getNum());
    state->setStrokeColor(&color);
    out->updateStrokeColor(state);
}

void Gfx::opSetFillCMYKColor(Object args[], int numArgs)
{
    GfxColor color;
    GfxColorSpace *colorSpace = nullptr;
    int i;

    Object obj = res->lookupColorSpace("DefaultCMYK");
    if (!obj.isNull()) {
        colorSpace = GfxColorSpace::parse(res, &obj, out, state);
    }
    if (colorSpace == nullptr) {
        colorSpace = state->copyDefaultCMYKColorSpace();
    }
    state->setFillPattern(nullptr);
    state->setFillColorSpace(colorSpace);
    out->updateFillColorSpace(state);
    for (i = 0; i < 4; ++i) {
        color.c[i] = dblToCol(args[i].getNum());
    }
    state->setFillColor(&color);
    out->updateFillColor(state);
}

void Gfx::opSetStrokeCMYKColor(Object args[], int numArgs)
{
    GfxColor color;
    GfxColorSpace *colorSpace = nullptr;
    int i;

    state->setStrokePattern(nullptr);
    Object obj = res->lookupColorSpace("DefaultCMYK");
    if (!obj.isNull()) {
        colorSpace = GfxColorSpace::parse(res, &obj, out, state);
    }
    if (colorSpace == nullptr) {
        colorSpace = state->copyDefaultCMYKColorSpace();
    }
    state->setStrokeColorSpace(colorSpace);
    out->updateStrokeColorSpace(state);
    for (i = 0; i < 4; ++i) {
        color.c[i] = dblToCol(args[i].getNum());
    }
    state->setStrokeColor(&color);
    out->updateStrokeColor(state);
}

void Gfx::opSetFillRGBColor(Object args[], int numArgs)
{
    GfxColorSpace *colorSpace = nullptr;
    GfxColor color;
    int i;

    state->setFillPattern(nullptr);
    Object obj = res->lookupColorSpace("DefaultRGB");
    if (!obj.isNull()) {
        colorSpace = GfxColorSpace::parse(res, &obj, out, state);
    }
    if (colorSpace == nullptr) {
        colorSpace = state->copyDefaultRGBColorSpace();
    }
    state->setFillColorSpace(colorSpace);
    out->updateFillColorSpace(state);
    for (i = 0; i < 3; ++i) {
        color.c[i] = dblToCol(args[i].getNum());
    }
    state->setFillColor(&color);
    out->updateFillColor(state);
}

void Gfx::opSetStrokeRGBColor(Object args[], int numArgs)
{
    GfxColorSpace *colorSpace = nullptr;
    GfxColor color;
    int i;

    state->setStrokePattern(nullptr);
    Object obj = res->lookupColorSpace("DefaultRGB");
    if (!obj.isNull()) {
        colorSpace = GfxColorSpace::parse(res, &obj, out, state);
    }
    if (colorSpace == nullptr) {
        colorSpace = state->copyDefaultRGBColorSpace();
    }
    state->setStrokeColorSpace(colorSpace);
    out->updateStrokeColorSpace(state);
    for (i = 0; i < 3; ++i) {
        color.c[i] = dblToCol(args[i].getNum());
    }
    state->setStrokeColor(&color);
    out->updateStrokeColor(state);
}

void Gfx::opSetFillColorSpace(Object args[], int numArgs)
{
    GfxColorSpace *colorSpace;
    GfxColor color;

    Object obj = res->lookupColorSpace(args[0].getName());
    if (obj.isNull()) {
        colorSpace = GfxColorSpace::parse(res, &args[0], out, state);
    } else {
        colorSpace = GfxColorSpace::parse(res, &obj, out, state);
    }
    if (colorSpace) {
        state->setFillPattern(nullptr);
        state->setFillColorSpace(colorSpace);
        out->updateFillColorSpace(state);
        colorSpace->getDefaultColor(&color);
        state->setFillColor(&color);
        out->updateFillColor(state);
    } else {
        error(errSyntaxError, getPos(), "Bad color space (fill)");
    }
}

void Gfx::opSetStrokeColorSpace(Object args[], int numArgs)
{
    GfxColorSpace *colorSpace;
    GfxColor color;

    state->setStrokePattern(nullptr);
    Object obj = res->lookupColorSpace(args[0].getName());
    if (obj.isNull()) {
        colorSpace = GfxColorSpace::parse(res, &args[0], out, state);
    } else {
        colorSpace = GfxColorSpace::parse(res, &obj, out, state);
    }
    if (colorSpace) {
        state->setStrokeColorSpace(colorSpace);
        out->updateStrokeColorSpace(state);
        colorSpace->getDefaultColor(&color);
        state->setStrokeColor(&color);
        out->updateStrokeColor(state);
    } else {
        error(errSyntaxError, getPos(), "Bad color space (stroke)");
    }
}

void Gfx::opSetFillColor(Object args[], int numArgs)
{
    GfxColor color;
    int i;

    if (numArgs != state->getFillColorSpace()->getNComps()) {
        error(errSyntaxError, getPos(), "Incorrect number of arguments in 'sc' command");
        return;
    }
    state->setFillPattern(nullptr);
    for (i = 0; i < numArgs; ++i) {
        color.c[i] = dblToCol(args[i].getNum());
    }
    state->setFillColor(&color);
    out->updateFillColor(state);
}

void Gfx::opSetStrokeColor(Object args[], int numArgs)
{
    GfxColor color;
    int i;

    if (numArgs != state->getStrokeColorSpace()->getNComps()) {
        error(errSyntaxError, getPos(), "Incorrect number of arguments in 'SC' command");
        return;
    }
    state->setStrokePattern(nullptr);
    for (i = 0; i < numArgs; ++i) {
        color.c[i] = dblToCol(args[i].getNum());
    }
    state->setStrokeColor(&color);
    out->updateStrokeColor(state);
}

void Gfx::opSetFillColorN(Object args[], int numArgs)
{
    GfxColor color;
    GfxPattern *pattern;
    int i;

    if (state->getFillColorSpace()->getMode() == csPattern) {
        if (numArgs > 1) {
            if (!((GfxPatternColorSpace *)state->getFillColorSpace())->getUnder() || numArgs - 1 != ((GfxPatternColorSpace *)state->getFillColorSpace())->getUnder()->getNComps()) {
                error(errSyntaxError, getPos(), "Incorrect number of arguments in 'scn' command");
                return;
            }
            for (i = 0; i < numArgs - 1 && i < gfxColorMaxComps; ++i) {
                if (args[i].isNum()) {
                    color.c[i] = dblToCol(args[i].getNum());
                } else {
                    color.c[i] = 0; // TODO Investigate if this is what Adobe does
                }
            }
            state->setFillColor(&color);
            out->updateFillColor(state);
        }
        if (numArgs > 0) {
            if (args[numArgs - 1].isName() && (pattern = res->lookupPattern(args[numArgs - 1].getName(), out, state))) {
                state->setFillPattern(pattern);
            }
        }

    } else {
        if (numArgs != state->getFillColorSpace()->getNComps()) {
            error(errSyntaxError, getPos(), "Incorrect number of arguments in 'scn' command");
            return;
        }
        state->setFillPattern(nullptr);
        for (i = 0; i < numArgs && i < gfxColorMaxComps; ++i) {
            if (args[i].isNum()) {
                color.c[i] = dblToCol(args[i].getNum());
            } else {
                color.c[i] = 0; // TODO Investigate if this is what Adobe does
            }
        }
        state->setFillColor(&color);
        out->updateFillColor(state);
    }
}

void Gfx::opSetStrokeColorN(Object args[], int numArgs)
{
    GfxColor color;
    GfxPattern *pattern;
    int i;

    if (state->getStrokeColorSpace()->getMode() == csPattern) {
        if (numArgs > 1) {
            if (!((GfxPatternColorSpace *)state->getStrokeColorSpace())->getUnder() || numArgs - 1 != ((GfxPatternColorSpace *)state->getStrokeColorSpace())->getUnder()->getNComps()) {
                error(errSyntaxError, getPos(), "Incorrect number of arguments in 'SCN' command");
                return;
            }
            for (i = 0; i < numArgs - 1 && i < gfxColorMaxComps; ++i) {
                if (args[i].isNum()) {
                    color.c[i] = dblToCol(args[i].getNum());
                } else {
                    color.c[i] = 0; // TODO Investigate if this is what Adobe does
                }
            }
            state->setStrokeColor(&color);
            out->updateStrokeColor(state);
        }
        if (unlikely(numArgs <= 0)) {
            error(errSyntaxError, getPos(), "Incorrect number of arguments in 'SCN' command");
            return;
        }
        if (args[numArgs - 1].isName() && (pattern = res->lookupPattern(args[numArgs - 1].getName(), out, state))) {
            state->setStrokePattern(pattern);
        }

    } else {
        if (numArgs != state->getStrokeColorSpace()->getNComps()) {
            error(errSyntaxError, getPos(), "Incorrect number of arguments in 'SCN' command");
            return;
        }
        state->setStrokePattern(nullptr);
        for (i = 0; i < numArgs && i < gfxColorMaxComps; ++i) {
            if (args[i].isNum()) {
                color.c[i] = dblToCol(args[i].getNum());
            } else {
                color.c[i] = 0; // TODO Investigate if this is what Adobe does
            }
        }
        state->setStrokeColor(&color);
        out->updateStrokeColor(state);
    }
}

//------------------------------------------------------------------------
// path segment operators
//------------------------------------------------------------------------

void Gfx::opMoveTo(Object args[], int numArgs)
{
    state->moveTo(args[0].getNum(), args[1].getNum());
}

void Gfx::opLineTo(Object args[], int numArgs)
{
    if (!state->isCurPt()) {
        error(errSyntaxError, getPos(), "No current point in lineto");
        return;
    }
    state->lineTo(args[0].getNum(), args[1].getNum());
}

void Gfx::opCurveTo(Object args[], int numArgs)
{
    double x1, y1, x2, y2, x3, y3;

    if (!state->isCurPt()) {
        error(errSyntaxError, getPos(), "No current point in curveto");
        return;
    }
    x1 = args[0].getNum();
    y1 = args[1].getNum();
    x2 = args[2].getNum();
    y2 = args[3].getNum();
    x3 = args[4].getNum();
    y3 = args[5].getNum();
    state->curveTo(x1, y1, x2, y2, x3, y3);
}

void Gfx::opCurveTo1(Object args[], int numArgs)
{
    double x1, y1, x2, y2, x3, y3;

    if (!state->isCurPt()) {
        error(errSyntaxError, getPos(), "No current point in curveto1");
        return;
    }
    x1 = state->getCurX();
    y1 = state->getCurY();
    x2 = args[0].getNum();
    y2 = args[1].getNum();
    x3 = args[2].getNum();
    y3 = args[3].getNum();
    state->curveTo(x1, y1, x2, y2, x3, y3);
}

void Gfx::opCurveTo2(Object args[], int numArgs)
{
    double x1, y1, x2, y2, x3, y3;

    if (!state->isCurPt()) {
        error(errSyntaxError, getPos(), "No current point in curveto2");
        return;
    }
    x1 = args[0].getNum();
    y1 = args[1].getNum();
    x2 = args[2].getNum();
    y2 = args[3].getNum();
    x3 = x2;
    y3 = y2;
    state->curveTo(x1, y1, x2, y2, x3, y3);
}

void Gfx::opRectangle(Object args[], int numArgs)
{
    double x, y, w, h;

    x = args[0].getNum();
    y = args[1].getNum();
    w = args[2].getNum();
    h = args[3].getNum();
    state->moveTo(x, y);
    state->lineTo(x + w, y);
    state->lineTo(x + w, y + h);
    state->lineTo(x, y + h);
    state->closePath();
}

void Gfx::opClosePath(Object args[], int numArgs)
{
    if (!state->isCurPt()) {
        error(errSyntaxError, getPos(), "No current point in closepath");
        return;
    }
    state->closePath();
}

//------------------------------------------------------------------------
// path painting operators
//------------------------------------------------------------------------

void Gfx::opEndPath(Object args[], int numArgs)
{
    doEndPath();
}

void Gfx::opStroke(Object args[], int numArgs)
{
    if (!state->isCurPt()) {
        // error(errSyntaxError, getPos(), "No path in stroke");
        return;
    }
    if (state->isPath()) {
        if (ocState) {
            if (state->getStrokeColorSpace()->getMode() == csPattern) {
                doPatternStroke();
            } else {
                out->stroke(state);
            }
        }
    }
    doEndPath();
}

void Gfx::opCloseStroke(Object * /*args[]*/, int /*numArgs*/)
{
    if (!state->isCurPt()) {
        // error(errSyntaxError, getPos(), "No path in closepath/stroke");
        return;
    }
    if (state->isPath()) {
        state->closePath();
        if (ocState) {
            if (state->getStrokeColorSpace()->getMode() == csPattern) {
                doPatternStroke();
            } else {
                out->stroke(state);
            }
        }
    }
    doEndPath();
}

void Gfx::opFill(Object args[], int numArgs)
{
    if (!state->isCurPt()) {
        // error(errSyntaxError, getPos(), "No path in fill");
        return;
    }
    if (state->isPath()) {
        if (ocState) {
            if (state->getFillColorSpace()->getMode() == csPattern) {
                doPatternFill(false);
            } else {
                out->fill(state);
            }
        }
    }
    doEndPath();
}

void Gfx::opEOFill(Object args[], int numArgs)
{
    if (!state->isCurPt()) {
        // error(errSyntaxError, getPos(), "No path in eofill");
        return;
    }
    if (state->isPath()) {
        if (ocState) {
            if (state->getFillColorSpace()->getMode() == csPattern) {
                doPatternFill(true);
            } else {
                out->eoFill(state);
            }
        }
    }
    doEndPath();
}

void Gfx::opFillStroke(Object args[], int numArgs)
{
    if (!state->isCurPt()) {
        // error(errSyntaxError, getPos(), "No path in fill/stroke");
        return;
    }
    if (state->isPath()) {
        if (ocState) {
            if (state->getFillColorSpace()->getMode() == csPattern) {
                doPatternFill(false);
            } else {
                out->fill(state);
            }
            if (state->getStrokeColorSpace()->getMode() == csPattern) {
                doPatternStroke();
            } else {
                out->stroke(state);
            }
        }
    }
    doEndPath();
}

void Gfx::opCloseFillStroke(Object args[], int numArgs)
{
    if (!state->isCurPt()) {
        // error(errSyntaxError, getPos(), "No path in closepath/fill/stroke");
        return;
    }
    if (state->isPath()) {
        state->closePath();
        if (ocState) {
            if (state->getFillColorSpace()->getMode() == csPattern) {
                doPatternFill(false);
            } else {
                out->fill(state);
            }
            if (state->getStrokeColorSpace()->getMode() == csPattern) {
                doPatternStroke();
            } else {
                out->stroke(state);
            }
        }
    }
    doEndPath();
}

void Gfx::opEOFillStroke(Object args[], int numArgs)
{
    if (!state->isCurPt()) {
        // error(errSyntaxError, getPos(), "No path in eofill/stroke");
        return;
    }
    if (state->isPath()) {
        if (ocState) {
            if (state->getFillColorSpace()->getMode() == csPattern) {
                doPatternFill(true);
            } else {
                out->eoFill(state);
            }
            if (state->getStrokeColorSpace()->getMode() == csPattern) {
                doPatternStroke();
            } else {
                out->stroke(state);
            }
        }
    }
    doEndPath();
}

void Gfx::opCloseEOFillStroke(Object args[], int numArgs)
{
    if (!state->isCurPt()) {
        // error(errSyntaxError, getPos(), "No path in closepath/eofill/stroke");
        return;
    }
    if (state->isPath()) {
        state->closePath();
        if (ocState) {
            if (state->getFillColorSpace()->getMode() == csPattern) {
                doPatternFill(true);
            } else {
                out->eoFill(state);
            }
            if (state->getStrokeColorSpace()->getMode() == csPattern) {
                doPatternStroke();
            } else {
                out->stroke(state);
            }
        }
    }
    doEndPath();
}

void Gfx::doPatternFill(bool eoFill)
{
    GfxPattern *pattern;

    // this is a bit of a kludge -- patterns can be really slow, so we
    // skip them if we're only doing text extraction, since they almost
    // certainly don't contain any text
    if (!out->needNonText()) {
        return;
    }

    if (!(pattern = state->getFillPattern())) {
        return;
    }
    switch (pattern->getType()) {
    case 1:
        doTilingPatternFill((GfxTilingPattern *)pattern, false, eoFill, false);
        break;
    case 2:
        doShadingPatternFill((GfxShadingPattern *)pattern, false, eoFill, false);
        break;
    default:
        error(errSyntaxError, getPos(), "Unknown pattern type ({0:d}) in fill", pattern->getType());
        break;
    }
}

void Gfx::doPatternStroke()
{
    GfxPattern *pattern;

    // this is a bit of a kludge -- patterns can be really slow, so we
    // skip them if we're only doing text extraction, since they almost
    // certainly don't contain any text
    if (!out->needNonText()) {
        return;
    }

    if (!(pattern = state->getStrokePattern())) {
        return;
    }
    switch (pattern->getType()) {
    case 1:
        doTilingPatternFill((GfxTilingPattern *)pattern, true, false, false);
        break;
    case 2:
        doShadingPatternFill((GfxShadingPattern *)pattern, true, false, false);
        break;
    default:
        error(errSyntaxError, getPos(), "Unknown pattern type ({0:d}) in stroke", pattern->getType());
        break;
    }
}

void Gfx::doPatternText()
{
    GfxPattern *pattern;

    // this is a bit of a kludge -- patterns can be really slow, so we
    // skip them if we're only doing text extraction, since they almost
    // certainly don't contain any text
    if (!out->needNonText()) {
        return;
    }

    if (!(pattern = state->getFillPattern())) {
        return;
    }
    switch (pattern->getType()) {
    case 1:
        doTilingPatternFill((GfxTilingPattern *)pattern, false, false, true);
        break;
    case 2:
        doShadingPatternFill((GfxShadingPattern *)pattern, false, false, true);
        break;
    default:
        error(errSyntaxError, getPos(), "Unknown pattern type ({0:d}) in fill", pattern->getType());
        break;
    }
}

void Gfx::doPatternImageMask(Object *ref, Stream *str, int width, int height, bool invert, bool inlineImg)
{
    saveState();

    out->setSoftMaskFromImageMask(state, ref, str, width, height, invert, inlineImg, baseMatrix);

    state->clearPath();
    state->moveTo(0, 0);
    state->lineTo(1, 0);
    state->lineTo(1, 1);
    state->lineTo(0, 1);
    state->closePath();
    doPatternText();

    out->unsetSoftMaskFromImageMask(state, baseMatrix);
    restoreState();
}

void Gfx::doTilingPatternFill(GfxTilingPattern *tPat, bool stroke, bool eoFill, bool text)
{
    GfxPatternColorSpace *patCS;
    GfxColorSpace *cs;
    GfxColor color;
    GfxState *savedState;
    double xMin, yMin, xMax, yMax, x, y, x1, y1;
    double cxMin, cyMin, cxMax, cyMax;
    int xi0, yi0, xi1, yi1, xi, yi;
    const double *ctm, *btm, *ptm;
    double m[6], ictm[6], m1[6], imb[6];
    double det;
    double xstep, ystep;
    int i;

    // get color space
    patCS = (GfxPatternColorSpace *)(stroke ? state->getStrokeColorSpace() : state->getFillColorSpace());

    // construct a (pattern space) -> (current space) transform matrix
    ctm = state->getCTM();
    btm = baseMatrix;
    ptm = tPat->getMatrix();
    // iCTM = invert CTM
    det = ctm[0] * ctm[3] - ctm[1] * ctm[2];
    if (fabs(det) < 0.000001) {
        error(errSyntaxError, getPos(), "Singular matrix in tiling pattern fill");
        return;
    }
    det = 1 / det;
    ictm[0] = ctm[3] * det;
    ictm[1] = -ctm[1] * det;
    ictm[2] = -ctm[2] * det;
    ictm[3] = ctm[0] * det;
    ictm[4] = (ctm[2] * ctm[5] - ctm[3] * ctm[4]) * det;
    ictm[5] = (ctm[1] * ctm[4] - ctm[0] * ctm[5]) * det;
    // m1 = PTM * BTM = PTM * base transform matrix
    m1[0] = ptm[0] * btm[0] + ptm[1] * btm[2];
    m1[1] = ptm[0] * btm[1] + ptm[1] * btm[3];
    m1[2] = ptm[2] * btm[0] + ptm[3] * btm[2];
    m1[3] = ptm[2] * btm[1] + ptm[3] * btm[3];
    m1[4] = ptm[4] * btm[0] + ptm[5] * btm[2] + btm[4];
    m1[5] = ptm[4] * btm[1] + ptm[5] * btm[3] + btm[5];
    // m = m1 * iCTM = (PTM * BTM) * (iCTM)
    m[0] = m1[0] * ictm[0] + m1[1] * ictm[2];
    m[1] = m1[0] * ictm[1] + m1[1] * ictm[3];
    m[2] = m1[2] * ictm[0] + m1[3] * ictm[2];
    m[3] = m1[2] * ictm[1] + m1[3] * ictm[3];
    m[4] = m1[4] * ictm[0] + m1[5] * ictm[2] + ictm[4];
    m[5] = m1[4] * ictm[1] + m1[5] * ictm[3] + ictm[5];

    // construct a (device space) -> (pattern space) transform matrix
    det = m1[0] * m1[3] - m1[1] * m1[2];
    det = 1 / det;
    if (!std::isfinite(det)) {
        error(errSyntaxError, getPos(), "Singular matrix in tiling pattern fill");
        return;
    }
    imb[0] = m1[3] * det;
    imb[1] = -m1[1] * det;
    imb[2] = -m1[2] * det;
    imb[3] = m1[0] * det;
    imb[4] = (m1[2] * m1[5] - m1[3] * m1[4]) * det;
    imb[5] = (m1[1] * m1[4] - m1[0] * m1[5]) * det;

    // save current graphics state
    savedState = saveStateStack();

    // set underlying color space (for uncolored tiling patterns); set
    // various other parameters (stroke color, line width) to match
    // Adobe's behavior
    state->setFillPattern(nullptr);
    state->setStrokePattern(nullptr);
    if (tPat->getPaintType() == 2 && (cs = patCS->getUnder())) {
        state->setFillColorSpace(cs->copy());
        out->updateFillColorSpace(state);
        state->setStrokeColorSpace(cs->copy());
        out->updateStrokeColorSpace(state);
        if (stroke) {
            state->setFillColor(state->getStrokeColor());
        } else {
            state->setStrokeColor(state->getFillColor());
        }
        out->updateFillColor(state);
        out->updateStrokeColor(state);
    } else {
        cs = new GfxDeviceGrayColorSpace();
        state->setFillColorSpace(cs);
        cs->getDefaultColor(&color);
        state->setFillColor(&color);
        out->updateFillColorSpace(state);
        state->setStrokeColorSpace(new GfxDeviceGrayColorSpace());
        state->setStrokeColor(&color);
        out->updateStrokeColorSpace(state);
    }
    if (!stroke) {
        state->setLineWidth(0);
        out->updateLineWidth(state);
    }

    // clip to current path
    if (stroke) {
        state->clipToStrokePath();
        out->clipToStrokePath(state);
    } else if (!text) {
        state->clip();
        if (eoFill) {
            out->eoClip(state);
        } else {
            out->clip(state);
        }
    }
    state->clearPath();

    // get the clip region, check for empty
    state->getClipBBox(&cxMin, &cyMin, &cxMax, &cyMax);
    if (cxMin > cxMax || cyMin > cyMax) {
        goto restore;
    }

    // transform clip region bbox to pattern space
    xMin = xMax = cxMin * imb[0] + cyMin * imb[2] + imb[4];
    yMin = yMax = cxMin * imb[1] + cyMin * imb[3] + imb[5];
    x1 = cxMin * imb[0] + cyMax * imb[2] + imb[4];
    y1 = cxMin * imb[1] + cyMax * imb[3] + imb[5];
    if (x1 < xMin) {
        xMin = x1;
    } else if (x1 > xMax) {
        xMax = x1;
    }
    if (y1 < yMin) {
        yMin = y1;
    } else if (y1 > yMax) {
        yMax = y1;
    }
    x1 = cxMax * imb[0] + cyMin * imb[2] + imb[4];
    y1 = cxMax * imb[1] + cyMin * imb[3] + imb[5];
    if (x1 < xMin) {
        xMin = x1;
    } else if (x1 > xMax) {
        xMax = x1;
    }
    if (y1 < yMin) {
        yMin = y1;
    } else if (y1 > yMax) {
        yMax = y1;
    }
    x1 = cxMax * imb[0] + cyMax * imb[2] + imb[4];
    y1 = cxMax * imb[1] + cyMax * imb[3] + imb[5];
    if (x1 < xMin) {
        xMin = x1;
    } else if (x1 > xMax) {
        xMax = x1;
    }
    if (y1 < yMin) {
        yMin = y1;
    } else if (y1 > yMax) {
        yMax = y1;
    }

    // draw the pattern
    //~ this should treat negative steps differently -- start at right/top
    //~ edge instead of left/bottom (?)
    xstep = fabs(tPat->getXStep());
    ystep = fabs(tPat->getYStep());
    if (unlikely(xstep == 0 || ystep == 0)) {
        goto restore;
    }
    if (tPat->getBBox()[0] < tPat->getBBox()[2]) {
        xi0 = (int)ceil((xMin - tPat->getBBox()[2]) / xstep);
        xi1 = (int)floor((xMax - tPat->getBBox()[0]) / xstep) + 1;
    } else {
        xi0 = (int)ceil((xMin - tPat->getBBox()[0]) / xstep);
        xi1 = (int)floor((xMax - tPat->getBBox()[2]) / xstep) + 1;
    }
    if (tPat->getBBox()[1] < tPat->getBBox()[3]) {
        yi0 = (int)ceil((yMin - tPat->getBBox()[3]) / ystep);
        yi1 = (int)floor((yMax - tPat->getBBox()[1]) / ystep) + 1;
    } else {
        yi0 = (int)ceil((yMin - tPat->getBBox()[1]) / ystep);
        yi1 = (int)floor((yMax - tPat->getBBox()[3]) / ystep) + 1;
    }
    for (i = 0; i < 4; ++i) {
        m1[i] = m[i];
    }
    m1[4] = m[4];
    m1[5] = m[5];
    {
        bool shouldDrawPattern = true;
        std::set<int>::iterator patternRefIt;
        const int patternRefNum = tPat->getPatternRefNum();
        if (patternRefNum != -1) {
            if (formsDrawing.find(patternRefNum) == formsDrawing.end()) {
                patternRefIt = formsDrawing.insert(patternRefNum).first;
            } else {
                shouldDrawPattern = false;
            }
        }
        if (shouldDrawPattern) {
            if (out->useTilingPatternFill()
                && out->tilingPatternFill(state, this, catalog, tPat->getContentStream(), tPat->getMatrix(), tPat->getPaintType(), tPat->getTilingType(), tPat->getResDict(), m1, tPat->getBBox(), xi0, yi0, xi1, yi1, xstep, ystep)) {
                // do nothing
            } else {
                out->updatePatternOpacity(state);
                for (yi = yi0; yi < yi1; ++yi) {
                    for (xi = xi0; xi < xi1; ++xi) {
                        x = xi * xstep;
                        y = yi * ystep;
                        m1[4] = x * m[0] + y * m[2] + m[4];
                        m1[5] = x * m[1] + y * m[3] + m[5];
                        drawForm(tPat->getContentStream(), tPat->getResDict(), m1, tPat->getBBox());
                    }
                }
                out->clearPatternOpacity(state);
            }
            if (patternRefNum != -1) {
                formsDrawing.erase(patternRefIt);
            }
        }
    }

    // restore graphics state
restore:
    restoreStateStack(savedState);
}

void Gfx::doShadingPatternFill(GfxShadingPattern *sPat, bool stroke, bool eoFill, bool text)
{
    GfxShading *shading;
    GfxState *savedState;
    const double *ctm, *btm, *ptm;
    double m[6], ictm[6], m1[6];
    double xMin, yMin, xMax, yMax;
    double det;

    shading = sPat->getShading();

    // save current graphics state
    savedState = saveStateStack();

    // clip to current path
    if (stroke) {
        state->clipToStrokePath();
        out->clipToStrokePath(state);
    } else if (!text) {
        state->clip();
        if (eoFill) {
            out->eoClip(state);
        } else {
            out->clip(state);
        }
    }
    state->clearPath();

    // construct a (pattern space) -> (current space) transform matrix
    ctm = state->getCTM();
    btm = baseMatrix;
    ptm = sPat->getMatrix();
    // iCTM = invert CTM
    det = ctm[0] * ctm[3] - ctm[1] * ctm[2];
    if (fabs(det) < 0.000001) {
        error(errSyntaxError, getPos(), "Singular matrix in shading pattern fill");
        restoreStateStack(savedState);
        return;
    }
    det = 1 / det;
    ictm[0] = ctm[3] * det;
    ictm[1] = -ctm[1] * det;
    ictm[2] = -ctm[2] * det;
    ictm[3] = ctm[0] * det;
    ictm[4] = (ctm[2] * ctm[5] - ctm[3] * ctm[4]) * det;
    ictm[5] = (ctm[1] * ctm[4] - ctm[0] * ctm[5]) * det;
    // m1 = PTM * BTM = PTM * base transform matrix
    m1[0] = ptm[0] * btm[0] + ptm[1] * btm[2];
    m1[1] = ptm[0] * btm[1] + ptm[1] * btm[3];
    m1[2] = ptm[2] * btm[0] + ptm[3] * btm[2];
    m1[3] = ptm[2] * btm[1] + ptm[3] * btm[3];
    m1[4] = ptm[4] * btm[0] + ptm[5] * btm[2] + btm[4];
    m1[5] = ptm[4] * btm[1] + ptm[5] * btm[3] + btm[5];
    // m = m1 * iCTM = (PTM * BTM) * (iCTM)
    m[0] = m1[0] * ictm[0] + m1[1] * ictm[2];
    m[1] = m1[0] * ictm[1] + m1[1] * ictm[3];
    m[2] = m1[2] * ictm[0] + m1[3] * ictm[2];
    m[3] = m1[2] * ictm[1] + m1[3] * ictm[3];
    m[4] = m1[4] * ictm[0] + m1[5] * ictm[2] + ictm[4];
    m[5] = m1[4] * ictm[1] + m1[5] * ictm[3] + ictm[5];

    // set the new matrix
    state->concatCTM(m[0], m[1], m[2], m[3], m[4], m[5]);
    out->updateCTM(state, m[0], m[1], m[2], m[3], m[4], m[5]);

    // clip to bbox
    if (shading->getHasBBox()) {
        shading->getBBox(&xMin, &yMin, &xMax, &yMax);
        state->moveTo(xMin, yMin);
        state->lineTo(xMax, yMin);
        state->lineTo(xMax, yMax);
        state->lineTo(xMin, yMax);
        state->closePath();
        state->clip();
        out->clip(state);
        state->clearPath();
    }

    // set the color space
    state->setFillColorSpace(shading->getColorSpace()->copy());
    out->updateFillColorSpace(state);

    // background color fill
    if (shading->getHasBackground()) {
        state->setFillColor(shading->getBackground());
        out->updateFillColor(state);
        state->getUserClipBBox(&xMin, &yMin, &xMax, &yMax);
        state->moveTo(xMin, yMin);
        state->lineTo(xMax, yMin);
        state->lineTo(xMax, yMax);
        state->lineTo(xMin, yMax);
        state->closePath();
        out->fill(state);
        state->clearPath();
    }

#if 1 //~tmp: turn off anti-aliasing temporarily
    bool vaa = out->getVectorAntialias();
    if (vaa) {
        out->setVectorAntialias(false);
    }
#endif

    // do shading type-specific operations
    switch (shading->getType()) {
    case 1:
        doFunctionShFill((GfxFunctionShading *)shading);
        break;
    case 2:
        doAxialShFill((GfxAxialShading *)shading);
        break;
    case 3:
        doRadialShFill((GfxRadialShading *)shading);
        break;
    case 4:
    case 5:
        doGouraudTriangleShFill((GfxGouraudTriangleShading *)shading);
        break;
    case 6:
    case 7:
        doPatchMeshShFill((GfxPatchMeshShading *)shading);
        break;
    }

#if 1 //~tmp: turn off anti-aliasing temporarily
    if (vaa) {
        out->setVectorAntialias(true);
    }
#endif

    // restore graphics state
    restoreStateStack(savedState);
}

void Gfx::opShFill(Object args[], int numArgs)
{
    GfxShading *shading;
    GfxState *savedState;
    double xMin, yMin, xMax, yMax;

    if (!ocState) {
        return;
    }

    if (!(shading = res->lookupShading(args[0].getName(), out, state))) {
        return;
    }

    // save current graphics state
    savedState = saveStateStack();

    // clip to bbox
    if (shading->getHasBBox()) {
        shading->getBBox(&xMin, &yMin, &xMax, &yMax);
        state->moveTo(xMin, yMin);
        state->lineTo(xMax, yMin);
        state->lineTo(xMax, yMax);
        state->lineTo(xMin, yMax);
        state->closePath();
        state->clip();
        out->clip(state);
        state->clearPath();
    }

    // set the color space
    state->setFillColorSpace(shading->getColorSpace()->copy());
    out->updateFillColorSpace(state);

#if 1 //~tmp: turn off anti-aliasing temporarily
    bool vaa = out->getVectorAntialias();
    if (vaa) {
        out->setVectorAntialias(false);
    }
#endif

    // do shading type-specific operations
    switch (shading->getType()) {
    case 1:
        doFunctionShFill((GfxFunctionShading *)shading);
        break;
    case 2:
        doAxialShFill((GfxAxialShading *)shading);
        break;
    case 3:
        doRadialShFill((GfxRadialShading *)shading);
        break;
    case 4:
    case 5:
        doGouraudTriangleShFill((GfxGouraudTriangleShading *)shading);
        break;
    case 6:
    case 7:
        doPatchMeshShFill((GfxPatchMeshShading *)shading);
        break;
    }

#if 1 //~tmp: turn off anti-aliasing temporarily
    if (vaa) {
        out->setVectorAntialias(true);
    }
#endif

    // restore graphics state
    restoreStateStack(savedState);

    delete shading;
}

void Gfx::doFunctionShFill(GfxFunctionShading *shading)
{
    double x0, y0, x1, y1;
    GfxColor colors[4];

    if (out->useShadedFills(shading->getType()) && out->functionShadedFill(state, shading)) {
        return;
    }

    shading->getDomain(&x0, &y0, &x1, &y1);
    shading->getColor(x0, y0, &colors[0]);
    shading->getColor(x0, y1, &colors[1]);
    shading->getColor(x1, y0, &colors[2]);
    shading->getColor(x1, y1, &colors[3]);
    doFunctionShFill1(shading, x0, y0, x1, y1, colors, 0);
}

void Gfx::doFunctionShFill1(GfxFunctionShading *shading, double x0, double y0, double x1, double y1, GfxColor *colors, int depth)
{
    GfxColor fillColor;
    GfxColor color0M, color1M, colorM0, colorM1, colorMM;
    GfxColor colors2[4];
    double xM, yM;
    int nComps, i, j;

    nComps = shading->getColorSpace()->getNComps();
    const double *matrix = shading->getMatrix();

    // compare the four corner colors
    for (i = 0; i < 4; ++i) {
        for (j = 0; j < nComps; ++j) {
            if (abs(colors[i].c[j] - colors[(i + 1) & 3].c[j]) > functionColorDelta) {
                break;
            }
        }
        if (j < nComps) {
            break;
        }
    }

    // center of the rectangle
    xM = 0.5 * (x0 + x1);
    yM = 0.5 * (y0 + y1);

    // the four corner colors are close (or we hit the recursive limit)
    // -- fill the rectangle; but require at least one subdivision
    // (depth==0) to avoid problems when the four outer corners of the
    // shaded region are the same color
    if ((i == 4 && depth > 0) || depth == functionMaxDepth) {

        // use the center color
        shading->getColor(xM, yM, &fillColor);
        state->setFillColor(&fillColor);
        out->updateFillColor(state);

        // fill the rectangle
        state->moveTo(x0 * matrix[0] + y0 * matrix[2] + matrix[4], x0 * matrix[1] + y0 * matrix[3] + matrix[5]);
        state->lineTo(x1 * matrix[0] + y0 * matrix[2] + matrix[4], x1 * matrix[1] + y0 * matrix[3] + matrix[5]);
        state->lineTo(x1 * matrix[0] + y1 * matrix[2] + matrix[4], x1 * matrix[1] + y1 * matrix[3] + matrix[5]);
        state->lineTo(x0 * matrix[0] + y1 * matrix[2] + matrix[4], x0 * matrix[1] + y1 * matrix[3] + matrix[5]);
        state->closePath();
        out->fill(state);
        state->clearPath();

        // the four corner colors are not close enough -- subdivide the
        // rectangle
    } else {

        // colors[0]       colorM0       colors[2]
        //   (x0,y0)       (xM,y0)       (x1,y0)
        //         +----------+----------+
        //         |          |          |
        //         |    UL    |    UR    |
        // color0M |       colorMM       | color1M
        // (x0,yM) +----------+----------+ (x1,yM)
        //         |       (xM,yM)       |
        //         |    LL    |    LR    |
        //         |          |          |
        //         +----------+----------+
        // colors[1]       colorM1       colors[3]
        //   (x0,y1)       (xM,y1)       (x1,y1)

        shading->getColor(x0, yM, &color0M);
        shading->getColor(x1, yM, &color1M);
        shading->getColor(xM, y0, &colorM0);
        shading->getColor(xM, y1, &colorM1);
        shading->getColor(xM, yM, &colorMM);

        // upper-left sub-rectangle
        colors2[0] = colors[0];
        colors2[1] = color0M;
        colors2[2] = colorM0;
        colors2[3] = colorMM;
        doFunctionShFill1(shading, x0, y0, xM, yM, colors2, depth + 1);

        // lower-left sub-rectangle
        colors2[0] = color0M;
        colors2[1] = colors[1];
        colors2[2] = colorMM;
        colors2[3] = colorM1;
        doFunctionShFill1(shading, x0, yM, xM, y1, colors2, depth + 1);

        // upper-right sub-rectangle
        colors2[0] = colorM0;
        colors2[1] = colorMM;
        colors2[2] = colors[2];
        colors2[3] = color1M;
        doFunctionShFill1(shading, xM, y0, x1, yM, colors2, depth + 1);

        // lower-right sub-rectangle
        colors2[0] = colorMM;
        colors2[1] = colorM1;
        colors2[2] = color1M;
        colors2[3] = colors[3];
        doFunctionShFill1(shading, xM, yM, x1, y1, colors2, depth + 1);
    }
}

static void bubbleSort(double array[])
{
    for (int j = 0; j < 3; ++j) {
        int kk = j;
        for (int k = j + 1; k < 4; ++k) {
            if (array[k] < array[kk]) {
                kk = k;
            }
        }
        double tmp = array[j];
        array[j] = array[kk];
        array[kk] = tmp;
    }
}

void Gfx::doAxialShFill(GfxAxialShading *shading)
{
    double xMin, yMin, xMax, yMax;
    double x0, y0, x1, y1;
    double dx, dy, mul;
    bool dxZero, dyZero;
    double bboxIntersections[4];
    double tMin, tMax, tx, ty;
    double s[4], sMin, sMax, tmp;
    double ux0, uy0, ux1, uy1, vx0, vy0, vx1, vy1;
    double t0, t1, tt;
    double ta[axialMaxSplits + 1];
    int next[axialMaxSplits + 1];
    GfxColor color0 = {}, color1 = {};
    int nComps;
    int i, j, k;
    bool needExtend = true;

    // get the clip region bbox
    state->getUserClipBBox(&xMin, &yMin, &xMax, &yMax);

    // compute min and max t values, based on the four corners of the
    // clip region bbox
    shading->getCoords(&x0, &y0, &x1, &y1);
    dx = x1 - x0;
    dy = y1 - y0;
    dxZero = fabs(dx) < 0.01;
    dyZero = fabs(dy) < 0.01;
    if (dxZero && dyZero) {
        tMin = tMax = 0;
    } else {
        mul = 1 / (dx * dx + dy * dy);
        bboxIntersections[0] = ((xMin - x0) * dx + (yMin - y0) * dy) * mul;
        bboxIntersections[1] = ((xMin - x0) * dx + (yMax - y0) * dy) * mul;
        bboxIntersections[2] = ((xMax - x0) * dx + (yMin - y0) * dy) * mul;
        bboxIntersections[3] = ((xMax - x0) * dx + (yMax - y0) * dy) * mul;
        bubbleSort(bboxIntersections);
        tMin = bboxIntersections[0];
        tMax = bboxIntersections[3];
        if (tMin < 0 && !shading->getExtend0()) {
            tMin = 0;
        }
        if (tMax > 1 && !shading->getExtend1()) {
            tMax = 1;
        }
    }

    if (out->useShadedFills(shading->getType()) && out->axialShadedFill(state, shading, tMin, tMax)) {
        return;
    }

    // get the function domain
    t0 = shading->getDomain0();
    t1 = shading->getDomain1();

    // Traverse the t axis and do the shading.
    //
    // For each point (tx, ty) on the t axis, consider a line through
    // that point perpendicular to the t axis:
    //
    //     x(s) = tx + s * -dy   -->   s = (x - tx) / -dy
    //     y(s) = ty + s * dx    -->   s = (y - ty) / dx
    //
    // Then look at the intersection of this line with the bounding box
    // (xMin, yMin, xMax, yMax).  In the general case, there are four
    // intersection points:
    //
    //     s0 = (xMin - tx) / -dy
    //     s1 = (xMax - tx) / -dy
    //     s2 = (yMin - ty) / dx
    //     s3 = (yMax - ty) / dx
    //
    // and we want the middle two s values.
    //
    // In the case where dx = 0, take s0 and s1; in the case where dy =
    // 0, take s2 and s3.
    //
    // Each filled polygon is bounded by two of these line segments
    // perpdendicular to the t axis.
    //
    // The t axis is bisected into smaller regions until the color
    // difference across a region is small enough, and then the region
    // is painted with a single color.

    // set up: require at least one split to avoid problems when the two
    // ends of the t axis have the same color
    nComps = shading->getColorSpace()->getNComps();
    ta[0] = tMin;
    next[0] = axialMaxSplits / 2;
    ta[axialMaxSplits / 2] = 0.5 * (tMin + tMax);
    next[axialMaxSplits / 2] = axialMaxSplits;
    ta[axialMaxSplits] = tMax;

    // compute the color at t = tMin
    if (tMin < 0) {
        tt = t0;
    } else if (tMin > 1) {
        tt = t1;
    } else {
        tt = t0 + (t1 - t0) * tMin;
    }
    shading->getColor(tt, &color0);

    if (out->useFillColorStop()) {
        // make sure we add stop color when t = tMin
        state->setFillColor(&color0);
        out->updateFillColorStop(state, 0);
    }

    // compute the coordinates of the point on the t axis at t = tMin;
    // then compute the intersection of the perpendicular line with the
    // bounding box
    tx = x0 + tMin * dx;
    ty = y0 + tMin * dy;
    if (dxZero && dyZero) {
        sMin = sMax = 0;
    } else if (dxZero) {
        sMin = (xMin - tx) / -dy;
        sMax = (xMax - tx) / -dy;
        if (sMin > sMax) {
            tmp = sMin;
            sMin = sMax;
            sMax = tmp;
        }
    } else if (dyZero) {
        sMin = (yMin - ty) / dx;
        sMax = (yMax - ty) / dx;
        if (sMin > sMax) {
            tmp = sMin;
            sMin = sMax;
            sMax = tmp;
        }
    } else {
        s[0] = (yMin - ty) / dx;
        s[1] = (yMax - ty) / dx;
        s[2] = (xMin - tx) / -dy;
        s[3] = (xMax - tx) / -dy;
        bubbleSort(s);
        sMin = s[1];
        sMax = s[2];
    }
    ux0 = tx - sMin * dy;
    uy0 = ty + sMin * dx;
    vx0 = tx - sMax * dy;
    vy0 = ty + sMax * dx;

    i = 0;
    bool doneBBox1, doneBBox2;
    if (dxZero && dyZero) {
        doneBBox1 = doneBBox2 = true;
    } else {
        doneBBox1 = bboxIntersections[1] < tMin;
        doneBBox2 = bboxIntersections[2] > tMax;
    }

    // If output device doesn't support the extended mode required
    // we have to do it here
    needExtend = !out->axialShadedSupportExtend(state, shading);

    while (i < axialMaxSplits) {

        // bisect until color difference is small enough or we hit the
        // bisection limit
        j = next[i];
        while (j > i + 1) {
            if (ta[j] < 0) {
                tt = t0;
            } else if (ta[j] > 1) {
                tt = t1;
            } else {
                tt = t0 + (t1 - t0) * ta[j];
            }
            shading->getColor(tt, &color1);
            if (isSameGfxColor(color1, color0, nComps, axialColorDelta)) {
                // in these two if what we guarantee is that if we are skipping lots of
                // positions because the colors are the same, we still create a region
                // with vertexs passing by bboxIntersections[1] and bboxIntersections[2]
                // otherwise we can have empty regions that should really be painted
                // like happened in bug 19896
                // What we do to ensure that we pass a line through this points
                // is making sure use the exact bboxIntersections[] value as one of the used ta[] values
                if (!doneBBox1 && ta[i] < bboxIntersections[1] && ta[j] > bboxIntersections[1]) {
                    int teoricalj = (int)((bboxIntersections[1] - tMin) * axialMaxSplits / (tMax - tMin));
                    if (teoricalj <= i)
                        teoricalj = i + 1;
                    if (teoricalj < j) {
                        next[i] = teoricalj;
                        next[teoricalj] = j;
                    } else {
                        teoricalj = j;
                    }
                    ta[teoricalj] = bboxIntersections[1];
                    j = teoricalj;
                    doneBBox1 = true;
                }
                if (!doneBBox2 && ta[i] < bboxIntersections[2] && ta[j] > bboxIntersections[2]) {
                    int teoricalj = (int)((bboxIntersections[2] - tMin) * axialMaxSplits / (tMax - tMin));
                    if (teoricalj <= i)
                        teoricalj = i + 1;
                    if (teoricalj < j) {
                        next[i] = teoricalj;
                        next[teoricalj] = j;
                    } else {
                        teoricalj = j;
                    }
                    ta[teoricalj] = bboxIntersections[2];
                    j = teoricalj;
                    doneBBox2 = true;
                }
                break;
            }
            k = (i + j) / 2;
            ta[k] = 0.5 * (ta[i] + ta[j]);
            next[i] = k;
            next[k] = j;
            j = k;
        }

        // use the average of the colors of the two sides of the region
        for (k = 0; k < nComps; ++k) {
            color0.c[k] = safeAverage(color0.c[k], color1.c[k]);
        }

        // compute the coordinates of the point on the t axis; then
        // compute the intersection of the perpendicular line with the
        // bounding box
        tx = x0 + ta[j] * dx;
        ty = y0 + ta[j] * dy;
        if (dxZero && dyZero) {
            sMin = sMax = 0;
        } else if (dxZero) {
            sMin = (xMin - tx) / -dy;
            sMax = (xMax - tx) / -dy;
            if (sMin > sMax) {
                tmp = sMin;
                sMin = sMax;
                sMax = tmp;
            }
        } else if (dyZero) {
            sMin = (yMin - ty) / dx;
            sMax = (yMax - ty) / dx;
            if (sMin > sMax) {
                tmp = sMin;
                sMin = sMax;
                sMax = tmp;
            }
        } else {
            s[0] = (yMin - ty) / dx;
            s[1] = (yMax - ty) / dx;
            s[2] = (xMin - tx) / -dy;
            s[3] = (xMax - tx) / -dy;
            bubbleSort(s);
            sMin = s[1];
            sMax = s[2];
        }
        ux1 = tx - sMin * dy;
        uy1 = ty + sMin * dx;
        vx1 = tx - sMax * dy;
        vy1 = ty + sMax * dx;

        // set the color
        state->setFillColor(&color0);
        if (out->useFillColorStop())
            out->updateFillColorStop(state, (ta[j] - tMin) / (tMax - tMin));
        else
            out->updateFillColor(state);

        if (needExtend) {
            // fill the region
            state->moveTo(ux0, uy0);
            state->lineTo(vx0, vy0);
            state->lineTo(vx1, vy1);
            state->lineTo(ux1, uy1);
            state->closePath();
        }

        if (!out->useFillColorStop()) {
            out->fill(state);
            state->clearPath();
        }

        // set up for next region
        ux0 = ux1;
        uy0 = uy1;
        vx0 = vx1;
        vy0 = vy1;
        color0 = color1;
        i = next[i];
    }

    if (out->useFillColorStop()) {
        if (!needExtend) {
            state->moveTo(xMin, yMin);
            state->lineTo(xMin, yMax);
            state->lineTo(xMax, yMax);
            state->lineTo(xMax, yMin);
            state->closePath();
        }
        out->fill(state);
        state->clearPath();
    }
}

static inline void getShadingColorRadialHelper(double t0, double t1, double t, GfxRadialShading *shading, GfxColor *color)
{
    if (t0 < t1) {
        if (t < t0) {
            shading->getColor(t0, color);
        } else if (t > t1) {
            shading->getColor(t1, color);
        } else {
            shading->getColor(t, color);
        }
    } else {
        if (t > t0) {
            shading->getColor(t0, color);
        } else if (t < t1) {
            shading->getColor(t1, color);
        } else {
            shading->getColor(t, color);
        }
    }
}

void Gfx::doRadialShFill(GfxRadialShading *shading)
{
    double xMin, yMin, xMax, yMax;
    double x0, y0, r0, x1, y1, r1, t0, t1;
    int nComps;
    GfxColor colorA = {}, colorB = {}, colorC = {};
    double xa, ya, xb, yb, ra, rb;
    double ta, tb, sa, sb;
    double sz, xz, yz, sMin, sMax;
    bool enclosed;
    int ia, ib, k, n;
    double theta, alpha, angle, t;
    bool needExtend = true;

    // get the shading info
    shading->getCoords(&x0, &y0, &r0, &x1, &y1, &r1);
    t0 = shading->getDomain0();
    t1 = shading->getDomain1();
    nComps = shading->getColorSpace()->getNComps();

    // Compute the point at which r(s) = 0; check for the enclosed
    // circles case; and compute the angles for the tangent lines.
    if (x0 == x1 && y0 == y1) {
        enclosed = true;
        theta = 0; // make gcc happy
        sz = 0; // make gcc happy
    } else if (r0 == r1) {
        enclosed = false;
        theta = 0;
        sz = 0; // make gcc happy
    } else {
        sz = (r1 > r0) ? -r0 / (r1 - r0) : -r1 / (r0 - r1);
        xz = x0 + sz * (x1 - x0);
        yz = y0 + sz * (y1 - y0);
        enclosed = (xz - x0) * (xz - x0) + (yz - y0) * (yz - y0) <= r0 * r0;
        const double theta_aux = sqrt((x0 - xz) * (x0 - xz) + (y0 - yz) * (y0 - yz));
        if (likely(theta_aux != 0)) {
            theta = asin(r0 / theta_aux);
        } else {
            theta = 0;
        }
        if (r0 > r1) {
            theta = -theta;
        }
    }
    if (enclosed) {
        alpha = 0;
    } else {
        alpha = atan2(y1 - y0, x1 - x0);
    }

    // compute the (possibly extended) s range
    state->getUserClipBBox(&xMin, &yMin, &xMax, &yMax);
    if (enclosed) {
        sMin = 0;
        sMax = 1;
    } else {
        sMin = 1;
        sMax = 0;
        // solve for x(s) + r(s) = xMin
        if ((x1 + r1) - (x0 + r0) != 0) {
            sa = (xMin - (x0 + r0)) / ((x1 + r1) - (x0 + r0));
            if (sa < sMin) {
                sMin = sa;
            } else if (sa > sMax) {
                sMax = sa;
            }
        }
        // solve for x(s) - r(s) = xMax
        if ((x1 - r1) - (x0 - r0) != 0) {
            sa = (xMax - (x0 - r0)) / ((x1 - r1) - (x0 - r0));
            if (sa < sMin) {
                sMin = sa;
            } else if (sa > sMax) {
                sMax = sa;
            }
        }
        // solve for y(s) + r(s) = yMin
        if ((y1 + r1) - (y0 + r0) != 0) {
            sa = (yMin - (y0 + r0)) / ((y1 + r1) - (y0 + r0));
            if (sa < sMin) {
                sMin = sa;
            } else if (sa > sMax) {
                sMax = sa;
            }
        }
        // solve for y(s) - r(s) = yMax
        if ((y1 - r1) - (y0 - r0) != 0) {
            sa = (yMax - (y0 - r0)) / ((y1 - r1) - (y0 - r0));
            if (sa < sMin) {
                sMin = sa;
            } else if (sa > sMax) {
                sMax = sa;
            }
        }
        // check against sz
        if (r0 < r1) {
            if (sMin < sz) {
                sMin = sz;
            }
        } else if (r0 > r1) {
            if (sMax > sz) {
                sMax = sz;
            }
        }
        // check the 'extend' flags
        if (!shading->getExtend0() && sMin < 0) {
            sMin = 0;
        }
        if (!shading->getExtend1() && sMax > 1) {
            sMax = 1;
        }
    }

    if (out->useShadedFills(shading->getType()) && out->radialShadedFill(state, shading, sMin, sMax)) {
        return;
    }

    // compute the number of steps into which circles must be divided to
    // achieve a curve flatness of 0.1 pixel in device space for the
    // largest circle (note that "device space" is 72 dpi when generating
    // PostScript, hence the relatively small 0.1 pixel accuracy)
    const double *ctm = state->getCTM();
    t = fabs(ctm[0]);
    if (fabs(ctm[1]) > t) {
        t = fabs(ctm[1]);
    }
    if (fabs(ctm[2]) > t) {
        t = fabs(ctm[2]);
    }
    if (fabs(ctm[3]) > t) {
        t = fabs(ctm[3]);
    }
    if (r0 > r1) {
        t *= r0;
    } else {
        t *= r1;
    }
    if (t < 1) {
        n = 3;
    } else {
        const double tmp = 1 - 0.1 / t;
        if (unlikely(tmp == 1))
            n = 200;
        else
            n = (int)(M_PI / acos(tmp));
        if (n < 3) {
            n = 3;
        } else if (n > 200) {
            n = 200;
        }
    }

    // setup for the start circle
    ia = 0;
    sa = sMin;
    ta = t0 + sa * (t1 - t0);
    xa = x0 + sa * (x1 - x0);
    ya = y0 + sa * (y1 - y0);
    ra = r0 + sa * (r1 - r0);
    getShadingColorRadialHelper(t0, t1, ta, shading, &colorA);

    needExtend = !out->radialShadedSupportExtend(state, shading);

    // fill the circles
    while (ia < radialMaxSplits) {

        // go as far along the t axis (toward t1) as we can, such that the
        // color difference is within the tolerance (radialColorDelta) --
        // this uses bisection (between the current value, t, and t1),
        // limited to radialMaxSplits points along the t axis; require at
        // least one split to avoid problems when the innermost and
        // outermost colors are the same
        ib = radialMaxSplits;
        sb = sMax;
        tb = t0 + sb * (t1 - t0);
        getShadingColorRadialHelper(t0, t1, tb, shading, &colorB);
        while (ib - ia > 1) {
            if (isSameGfxColor(colorB, colorA, nComps, radialColorDelta)) {
                // The shading is not necessarily lineal so having two points with the
                // same color does not mean all the areas in between have the same color too
                int ic = ia + 1;
                for (; ic <= ib; ic++) {
                    const double sc = sMin + ((double)ic / (double)radialMaxSplits) * (sMax - sMin);
                    const double tc = t0 + sc * (t1 - t0);
                    getShadingColorRadialHelper(t0, t1, tc, shading, &colorC);
                    if (!isSameGfxColor(colorC, colorA, nComps, radialColorDelta)) {
                        break;
                    }
                }
                ib = (ic > ia + 1) ? ic - 1 : ia + 1;
                sb = sMin + ((double)ib / (double)radialMaxSplits) * (sMax - sMin);
                tb = t0 + sb * (t1 - t0);
                getShadingColorRadialHelper(t0, t1, tb, shading, &colorB);
                break;
            }
            ib = (ia + ib) / 2;
            sb = sMin + ((double)ib / (double)radialMaxSplits) * (sMax - sMin);
            tb = t0 + sb * (t1 - t0);
            getShadingColorRadialHelper(t0, t1, tb, shading, &colorB);
        }

        // compute center and radius of the circle
        xb = x0 + sb * (x1 - x0);
        yb = y0 + sb * (y1 - y0);
        rb = r0 + sb * (r1 - r0);

        // use the average of the colors at the two circles
        for (k = 0; k < nComps; ++k) {
            colorA.c[k] = safeAverage(colorA.c[k], colorB.c[k]);
        }
        state->setFillColor(&colorA);
        if (out->useFillColorStop())
            out->updateFillColorStop(state, (sa - sMin) / (sMax - sMin));
        else
            out->updateFillColor(state);

        if (needExtend) {
            if (enclosed) {
                // construct path for first circle (counterclockwise)
                state->moveTo(xa + ra, ya);
                for (k = 1; k < n; ++k) {
                    angle = ((double)k / (double)n) * 2 * M_PI;
                    state->lineTo(xa + ra * cos(angle), ya + ra * sin(angle));
                }
                state->closePath();

                // construct and append path for second circle (clockwise)
                state->moveTo(xb + rb, yb);
                for (k = 1; k < n; ++k) {
                    angle = -((double)k / (double)n) * 2 * M_PI;
                    state->lineTo(xb + rb * cos(angle), yb + rb * sin(angle));
                }
                state->closePath();
            } else {
                // construct the first subpath (clockwise)
                state->moveTo(xa + ra * cos(alpha + theta + 0.5 * M_PI), ya + ra * sin(alpha + theta + 0.5 * M_PI));
                for (k = 0; k < n; ++k) {
                    angle = alpha + theta + 0.5 * M_PI - ((double)k / (double)n) * (2 * theta + M_PI);
                    state->lineTo(xb + rb * cos(angle), yb + rb * sin(angle));
                }
                for (k = 0; k < n; ++k) {
                    angle = alpha - theta - 0.5 * M_PI + ((double)k / (double)n) * (2 * theta - M_PI);
                    state->lineTo(xa + ra * cos(angle), ya + ra * sin(angle));
                }
                state->closePath();

                // construct the second subpath (counterclockwise)
                state->moveTo(xa + ra * cos(alpha + theta + 0.5 * M_PI), ya + ra * sin(alpha + theta + 0.5 * M_PI));
                for (k = 0; k < n; ++k) {
                    angle = alpha + theta + 0.5 * M_PI + ((double)k / (double)n) * (-2 * theta + M_PI);
                    state->lineTo(xb + rb * cos(angle), yb + rb * sin(angle));
                }
                for (k = 0; k < n; ++k) {
                    angle = alpha - theta - 0.5 * M_PI + ((double)k / (double)n) * (2 * theta + M_PI);
                    state->lineTo(xa + ra * cos(angle), ya + ra * sin(angle));
                }
                state->closePath();
            }
        }

        if (!out->useFillColorStop()) {
            // fill the path
            out->fill(state);
            state->clearPath();
        }

        // step to the next value of t
        ia = ib;
        sa = sb;
        ta = tb;
        xa = xb;
        ya = yb;
        ra = rb;
        colorA = colorB;
    }

    if (out->useFillColorStop()) {
        // make sure we add stop color when sb = sMax
        state->setFillColor(&colorA);
        out->updateFillColorStop(state, (sb - sMin) / (sMax - sMin));

        // fill the path
        state->moveTo(xMin, yMin);
        state->lineTo(xMin, yMax);
        state->lineTo(xMax, yMax);
        state->lineTo(xMax, yMin);
        state->closePath();

        out->fill(state);
        state->clearPath();
    }

    if (!needExtend)
        return;

    if (enclosed) {
        // extend the smaller circle
        if ((shading->getExtend0() && r0 <= r1) || (shading->getExtend1() && r1 < r0)) {
            if (r0 <= r1) {
                ta = t0;
                ra = r0;
                xa = x0;
                ya = y0;
            } else {
                ta = t1;
                ra = r1;
                xa = x1;
                ya = y1;
            }
            shading->getColor(ta, &colorA);
            state->setFillColor(&colorA);
            out->updateFillColor(state);
            state->moveTo(xa + ra, ya);
            for (k = 1; k < n; ++k) {
                angle = ((double)k / (double)n) * 2 * M_PI;
                state->lineTo(xa + ra * cos(angle), ya + ra * sin(angle));
            }
            state->closePath();
            out->fill(state);
            state->clearPath();
        }

        // extend the larger circle
        if ((shading->getExtend0() && r0 > r1) || (shading->getExtend1() && r1 >= r0)) {
            if (r0 > r1) {
                ta = t0;
                ra = r0;
                xa = x0;
                ya = y0;
            } else {
                ta = t1;
                ra = r1;
                xa = x1;
                ya = y1;
            }
            shading->getColor(ta, &colorA);
            state->setFillColor(&colorA);
            out->updateFillColor(state);
            state->moveTo(xMin, yMin);
            state->lineTo(xMin, yMax);
            state->lineTo(xMax, yMax);
            state->lineTo(xMax, yMin);
            state->closePath();
            state->moveTo(xa + ra, ya);
            for (k = 1; k < n; ++k) {
                angle = ((double)k / (double)n) * 2 * M_PI;
                state->lineTo(xa + ra * cos(angle), ya + ra * sin(angle));
            }
            state->closePath();
            out->fill(state);
            state->clearPath();
        }
    }
}

void Gfx::doGouraudTriangleShFill(GfxGouraudTriangleShading *shading)
{
    double x0, y0, x1, y1, x2, y2;
    int i;

    if (out->useShadedFills(shading->getType())) {
        if (out->gouraudTriangleShadedFill(state, shading))
            return;
    }

    // preallocate a path (speed improvements)
    state->moveTo(0., 0.);
    state->lineTo(1., 0.);
    state->lineTo(0., 1.);
    state->closePath();

    GfxState::ReusablePathIterator *reusablePath = state->getReusablePath();

    if (shading->isParameterized()) {
        // work with parameterized values:
        double color0, color1, color2;
        // a relative threshold:
        const double refineColorThreshold = gouraudParameterizedColorDelta * (shading->getParameterDomainMax() - shading->getParameterDomainMin());
        for (i = 0; i < shading->getNTriangles(); ++i) {
            shading->getTriangle(i, &x0, &y0, &color0, &x1, &y1, &color1, &x2, &y2, &color2);
            gouraudFillTriangle(x0, y0, color0, x1, y1, color1, x2, y2, color2, refineColorThreshold, 0, shading, reusablePath);
        }

    } else {
        // this always produces output -- even for parameterized ranges.
        // But it ignores the parameterized color map (the function).
        //
        // Note that using this code in for parameterized shadings might be
        // correct in circumstances (namely if the function is linear in the actual
        // triangle), but in general, it will simply be wrong.
        GfxColor color0, color1, color2;
        for (i = 0; i < shading->getNTriangles(); ++i) {
            shading->getTriangle(i, &x0, &y0, &color0, &x1, &y1, &color1, &x2, &y2, &color2);
            gouraudFillTriangle(x0, y0, &color0, x1, y1, &color1, x2, y2, &color2, shading->getColorSpace()->getNComps(), 0, reusablePath);
        }
    }

    delete reusablePath;
}

static inline void checkTrue(bool b, const char *message)
{
    if (unlikely(!b)) {
        error(errSyntaxError, -1, message);
    }
}

void Gfx::gouraudFillTriangle(double x0, double y0, GfxColor *color0, double x1, double y1, GfxColor *color1, double x2, double y2, GfxColor *color2, int nComps, int depth, GfxState::ReusablePathIterator *path)
{
    double x01, y01, x12, y12, x20, y20;
    GfxColor color01, color12, color20;
    int i;

    for (i = 0; i < nComps; ++i) {
        if (abs(color0->c[i] - color1->c[i]) > gouraudColorDelta || abs(color1->c[i] - color2->c[i]) > gouraudColorDelta) {
            break;
        }
    }
    if (i == nComps || depth == gouraudMaxDepth) {
        state->setFillColor(color0);
        out->updateFillColor(state);

        path->reset();
        checkTrue(!path->isEnd(), "Path should not be at end");
        path->setCoord(x0, y0);
        path->next();
        checkTrue(!path->isEnd(), "Path should not be at end");
        path->setCoord(x1, y1);
        path->next();
        checkTrue(!path->isEnd(), "Path should not be at end");
        path->setCoord(x2, y2);
        path->next();
        checkTrue(!path->isEnd(), "Path should not be at end");
        path->setCoord(x0, y0);
        path->next();
        checkTrue(path->isEnd(), "Path should be at end");
        out->fill(state);

    } else {
        x01 = 0.5 * (x0 + x1);
        y01 = 0.5 * (y0 + y1);
        x12 = 0.5 * (x1 + x2);
        y12 = 0.5 * (y1 + y2);
        x20 = 0.5 * (x2 + x0);
        y20 = 0.5 * (y2 + y0);
        for (i = 0; i < nComps; ++i) {
            color01.c[i] = safeAverage(color0->c[i], color1->c[i]);
            color12.c[i] = safeAverage(color1->c[i], color2->c[i]);
            color20.c[i] = safeAverage(color2->c[i], color0->c[i]);
        }
        gouraudFillTriangle(x0, y0, color0, x01, y01, &color01, x20, y20, &color20, nComps, depth + 1, path);
        gouraudFillTriangle(x01, y01, &color01, x1, y1, color1, x12, y12, &color12, nComps, depth + 1, path);
        gouraudFillTriangle(x01, y01, &color01, x12, y12, &color12, x20, y20, &color20, nComps, depth + 1, path);
        gouraudFillTriangle(x20, y20, &color20, x12, y12, &color12, x2, y2, color2, nComps, depth + 1, path);
    }
}
void Gfx::gouraudFillTriangle(double x0, double y0, double color0, double x1, double y1, double color1, double x2, double y2, double color2, double refineColorThreshold, int depth, GfxGouraudTriangleShading *shading,
                              GfxState::ReusablePathIterator *path)
{
    const double meanColor = (color0 + color1 + color2) / 3;

    const bool isFineEnough = fabs(color0 - meanColor) < refineColorThreshold && fabs(color1 - meanColor) < refineColorThreshold && fabs(color2 - meanColor) < refineColorThreshold;

    if (isFineEnough || depth == gouraudMaxDepth) {
        GfxColor color;

        shading->getParameterizedColor(meanColor, &color);
        state->setFillColor(&color);
        out->updateFillColor(state);

        path->reset();
        checkTrue(!path->isEnd(), "Path should not be at end");
        path->setCoord(x0, y0);
        path->next();
        checkTrue(!path->isEnd(), "Path should not be at end");
        path->setCoord(x1, y1);
        path->next();
        checkTrue(!path->isEnd(), "Path should not be at end");
        path->setCoord(x2, y2);
        path->next();
        checkTrue(!path->isEnd(), "Path should not be at end");
        path->setCoord(x0, y0);
        path->next();
        checkTrue(path->isEnd(), "Path should be at end");
        out->fill(state);

    } else {
        const double x01 = 0.5 * (x0 + x1);
        const double y01 = 0.5 * (y0 + y1);
        const double x12 = 0.5 * (x1 + x2);
        const double y12 = 0.5 * (y1 + y2);
        const double x20 = 0.5 * (x2 + x0);
        const double y20 = 0.5 * (y2 + y0);
        const double color01 = (color0 + color1) / 2.;
        const double color12 = (color1 + color2) / 2.;
        const double color20 = (color2 + color0) / 2.;
        ++depth;
        gouraudFillTriangle(x0, y0, color0, x01, y01, color01, x20, y20, color20, refineColorThreshold, depth, shading, path);
        gouraudFillTriangle(x01, y01, color01, x1, y1, color1, x12, y12, color12, refineColorThreshold, depth, shading, path);
        gouraudFillTriangle(x01, y01, color01, x12, y12, color12, x20, y20, color20, refineColorThreshold, depth, shading, path);
        gouraudFillTriangle(x20, y20, color20, x12, y12, color12, x2, y2, color2, refineColorThreshold, depth, shading, path);
    }
}

void Gfx::doPatchMeshShFill(GfxPatchMeshShading *shading)
{
    int start, i;

    if (out->useShadedFills(shading->getType())) {
        if (out->patchMeshShadedFill(state, shading))
            return;
    }

    if (shading->getNPatches() > 128) {
        start = 3;
    } else if (shading->getNPatches() > 64) {
        start = 2;
    } else if (shading->getNPatches() > 16) {
        start = 1;
    } else {
        start = 0;
    }
    /*
     * Parameterized shadings take one parameter [t_0,t_e]
     * and map it into the color space.
     *
     * Consequently, all color values are stored as doubles.
     *
     * These color values are interpreted as parameters for parameterized
     * shadings and as colorspace entities otherwise.
     *
     * The only difference is that color space entities are stored into
     * DOUBLE arrays, not into arrays of type GfxColorComp.
     */
    const int colorComps = shading->getColorSpace()->getNComps();
    double refineColorThreshold;
    if (shading->isParameterized()) {
        refineColorThreshold = gouraudParameterizedColorDelta * (shading->getParameterDomainMax() - shading->getParameterDomainMin());

    } else {
        refineColorThreshold = patchColorDelta;
    }

    for (i = 0; i < shading->getNPatches(); ++i) {
        fillPatch(shading->getPatch(i), colorComps, shading->isParameterized() ? 1 : colorComps, refineColorThreshold, start, shading);
    }
}

void Gfx::fillPatch(const GfxPatch *patch, int colorComps, int patchColorComps, double refineColorThreshold, int depth, const GfxPatchMeshShading *shading)
{
    GfxPatch patch00, patch01, patch10, patch11;
    double xx[4][8], yy[4][8];
    double xxm, yym;
    int i;

    for (i = 0; i < patchColorComps; ++i) {
        // these comparisons are done in double arithmetics.
        //
        // For non-parameterized shadings, they are done in color space
        // components.
        if (fabs(patch->color[0][0].c[i] - patch->color[0][1].c[i]) > refineColorThreshold || fabs(patch->color[0][1].c[i] - patch->color[1][1].c[i]) > refineColorThreshold
            || fabs(patch->color[1][1].c[i] - patch->color[1][0].c[i]) > refineColorThreshold || fabs(patch->color[1][0].c[i] - patch->color[0][0].c[i]) > refineColorThreshold) {
            break;
        }
    }
    if (i == patchColorComps || depth == patchMaxDepth) {
        GfxColor flatColor;
        if (shading->isParameterized()) {
            shading->getParameterizedColor(patch->color[0][0].c[0], &flatColor);
        } else {
            for (i = 0; i < colorComps; ++i) {
                // simply cast to the desired type; that's all what is needed.
                flatColor.c[i] = GfxColorComp(patch->color[0][0].c[i]);
            }
        }
        state->setFillColor(&flatColor);
        out->updateFillColor(state);
        state->moveTo(patch->x[0][0], patch->y[0][0]);
        state->curveTo(patch->x[0][1], patch->y[0][1], patch->x[0][2], patch->y[0][2], patch->x[0][3], patch->y[0][3]);
        state->curveTo(patch->x[1][3], patch->y[1][3], patch->x[2][3], patch->y[2][3], patch->x[3][3], patch->y[3][3]);
        state->curveTo(patch->x[3][2], patch->y[3][2], patch->x[3][1], patch->y[3][1], patch->x[3][0], patch->y[3][0]);
        state->curveTo(patch->x[2][0], patch->y[2][0], patch->x[1][0], patch->y[1][0], patch->x[0][0], patch->y[0][0]);
        state->closePath();
        out->fill(state);
        state->clearPath();
    } else {
        for (i = 0; i < 4; ++i) {
            xx[i][0] = patch->x[i][0];
            yy[i][0] = patch->y[i][0];
            xx[i][1] = 0.5 * (patch->x[i][0] + patch->x[i][1]);
            yy[i][1] = 0.5 * (patch->y[i][0] + patch->y[i][1]);
            xxm = 0.5 * (patch->x[i][1] + patch->x[i][2]);
            yym = 0.5 * (patch->y[i][1] + patch->y[i][2]);
            xx[i][6] = 0.5 * (patch->x[i][2] + patch->x[i][3]);
            yy[i][6] = 0.5 * (patch->y[i][2] + patch->y[i][3]);
            xx[i][2] = 0.5 * (xx[i][1] + xxm);
            yy[i][2] = 0.5 * (yy[i][1] + yym);
            xx[i][5] = 0.5 * (xxm + xx[i][6]);
            yy[i][5] = 0.5 * (yym + yy[i][6]);
            xx[i][3] = xx[i][4] = 0.5 * (xx[i][2] + xx[i][5]);
            yy[i][3] = yy[i][4] = 0.5 * (yy[i][2] + yy[i][5]);
            xx[i][7] = patch->x[i][3];
            yy[i][7] = patch->y[i][3];
        }
        for (i = 0; i < 4; ++i) {
            patch00.x[0][i] = xx[0][i];
            patch00.y[0][i] = yy[0][i];
            patch00.x[1][i] = 0.5 * (xx[0][i] + xx[1][i]);
            patch00.y[1][i] = 0.5 * (yy[0][i] + yy[1][i]);
            xxm = 0.5 * (xx[1][i] + xx[2][i]);
            yym = 0.5 * (yy[1][i] + yy[2][i]);
            patch10.x[2][i] = 0.5 * (xx[2][i] + xx[3][i]);
            patch10.y[2][i] = 0.5 * (yy[2][i] + yy[3][i]);
            patch00.x[2][i] = 0.5 * (patch00.x[1][i] + xxm);
            patch00.y[2][i] = 0.5 * (patch00.y[1][i] + yym);
            patch10.x[1][i] = 0.5 * (xxm + patch10.x[2][i]);
            patch10.y[1][i] = 0.5 * (yym + patch10.y[2][i]);
            patch00.x[3][i] = 0.5 * (patch00.x[2][i] + patch10.x[1][i]);
            patch00.y[3][i] = 0.5 * (patch00.y[2][i] + patch10.y[1][i]);
            patch10.x[0][i] = patch00.x[3][i];
            patch10.y[0][i] = patch00.y[3][i];
            patch10.x[3][i] = xx[3][i];
            patch10.y[3][i] = yy[3][i];
        }
        for (i = 4; i < 8; ++i) {
            patch01.x[0][i - 4] = xx[0][i];
            patch01.y[0][i - 4] = yy[0][i];
            patch01.x[1][i - 4] = 0.5 * (xx[0][i] + xx[1][i]);
            patch01.y[1][i - 4] = 0.5 * (yy[0][i] + yy[1][i]);
            xxm = 0.5 * (xx[1][i] + xx[2][i]);
            yym = 0.5 * (yy[1][i] + yy[2][i]);
            patch11.x[2][i - 4] = 0.5 * (xx[2][i] + xx[3][i]);
            patch11.y[2][i - 4] = 0.5 * (yy[2][i] + yy[3][i]);
            patch01.x[2][i - 4] = 0.5 * (patch01.x[1][i - 4] + xxm);
            patch01.y[2][i - 4] = 0.5 * (patch01.y[1][i - 4] + yym);
            patch11.x[1][i - 4] = 0.5 * (xxm + patch11.x[2][i - 4]);
            patch11.y[1][i - 4] = 0.5 * (yym + patch11.y[2][i - 4]);
            patch01.x[3][i - 4] = 0.5 * (patch01.x[2][i - 4] + patch11.x[1][i - 4]);
            patch01.y[3][i - 4] = 0.5 * (patch01.y[2][i - 4] + patch11.y[1][i - 4]);
            patch11.x[0][i - 4] = patch01.x[3][i - 4];
            patch11.y[0][i - 4] = patch01.y[3][i - 4];
            patch11.x[3][i - 4] = xx[3][i];
            patch11.y[3][i - 4] = yy[3][i];
        }
        for (i = 0; i < patchColorComps; ++i) {
            patch00.color[0][0].c[i] = patch->color[0][0].c[i];
            patch00.color[0][1].c[i] = (patch->color[0][0].c[i] + patch->color[0][1].c[i]) / 2.;
            patch01.color[0][0].c[i] = patch00.color[0][1].c[i];
            patch01.color[0][1].c[i] = patch->color[0][1].c[i];
            patch01.color[1][1].c[i] = (patch->color[0][1].c[i] + patch->color[1][1].c[i]) / 2.;
            patch11.color[0][1].c[i] = patch01.color[1][1].c[i];
            patch11.color[1][1].c[i] = patch->color[1][1].c[i];
            patch11.color[1][0].c[i] = (patch->color[1][1].c[i] + patch->color[1][0].c[i]) / 2.;
            patch10.color[1][1].c[i] = patch11.color[1][0].c[i];
            patch10.color[1][0].c[i] = patch->color[1][0].c[i];
            patch10.color[0][0].c[i] = (patch->color[1][0].c[i] + patch->color[0][0].c[i]) / 2.;
            patch00.color[1][0].c[i] = patch10.color[0][0].c[i];
            patch00.color[1][1].c[i] = (patch00.color[1][0].c[i] + patch01.color[1][1].c[i]) / 2.;
            patch01.color[1][0].c[i] = patch00.color[1][1].c[i];
            patch11.color[0][0].c[i] = patch00.color[1][1].c[i];
            patch10.color[0][1].c[i] = patch00.color[1][1].c[i];
        }
        fillPatch(&patch00, colorComps, patchColorComps, refineColorThreshold, depth + 1, shading);
        fillPatch(&patch10, colorComps, patchColorComps, refineColorThreshold, depth + 1, shading);
        fillPatch(&patch01, colorComps, patchColorComps, refineColorThreshold, depth + 1, shading);
        fillPatch(&patch11, colorComps, patchColorComps, refineColorThreshold, depth + 1, shading);
    }
}

void Gfx::doEndPath()
{
    if (state->isCurPt() && clip != clipNone) {
        state->clip();
        if (clip == clipNormal) {
            out->clip(state);
        } else {
            out->eoClip(state);
        }
    }
    clip = clipNone;
    state->clearPath();
}

//------------------------------------------------------------------------
// path clipping operators
//------------------------------------------------------------------------

void Gfx::opClip(Object args[], int numArgs)
{
    clip = clipNormal;
}

void Gfx::opEOClip(Object args[], int numArgs)
{
    clip = clipEO;
}

//------------------------------------------------------------------------
// text object operators
//------------------------------------------------------------------------

void Gfx::opBeginText(Object args[], int numArgs)
{
    out->beginTextObject(state);
    state->setTextMat(1, 0, 0, 1, 0, 0);
    state->textMoveTo(0, 0);
    out->updateTextMat(state);
    out->updateTextPos(state);
    fontChanged = true;
}

void Gfx::opEndText(Object args[], int numArgs)
{
    out->endTextObject(state);
}

//------------------------------------------------------------------------
// text state operators
//------------------------------------------------------------------------

void Gfx::opSetCharSpacing(Object args[], int numArgs)
{
    state->setCharSpace(args[0].getNum());
    out->updateCharSpace(state);
}

void Gfx::opSetFont(Object args[], int numArgs)
{
    GfxFont *font;

    if (!(font = res->lookupFont(args[0].getName()))) {
        // unsetting the font (drawing no text) is better than using the
        // previous one and drawing random glyphs from it
        state->setFont(nullptr, args[1].getNum());
        fontChanged = true;
        return;
    }
    if (printCommands) {
        printf("  font: tag=%s name='%s' %g\n", font->getTag()->c_str(), font->getName() ? font->getName()->c_str() : "???", args[1].getNum());
        fflush(stdout);
    }

    font->incRefCnt();
    state->setFont(font, args[1].getNum());
    fontChanged = true;
}

void Gfx::opSetTextLeading(Object args[], int numArgs)
{
    state->setLeading(args[0].getNum());
}

void Gfx::opSetTextRender(Object args[], int numArgs)
{
    state->setRender(args[0].getInt());
    out->updateRender(state);
}

void Gfx::opSetTextRise(Object args[], int numArgs)
{
    state->setRise(args[0].getNum());
    out->updateRise(state);
}

void Gfx::opSetWordSpacing(Object args[], int numArgs)
{
    state->setWordSpace(args[0].getNum());
    out->updateWordSpace(state);
}

void Gfx::opSetHorizScaling(Object args[], int numArgs)
{
    state->setHorizScaling(args[0].getNum());
    out->updateHorizScaling(state);
    fontChanged = true;
}

//------------------------------------------------------------------------
// text positioning operators
//------------------------------------------------------------------------

void Gfx::opTextMove(Object args[], int numArgs)
{
    double tx, ty;

    tx = state->getLineX() + args[0].getNum();
    ty = state->getLineY() + args[1].getNum();
    state->textMoveTo(tx, ty);
    out->updateTextPos(state);
}

void Gfx::opTextMoveSet(Object args[], int numArgs)
{
    double tx, ty;

    tx = state->getLineX() + args[0].getNum();
    ty = args[1].getNum();
    state->setLeading(-ty);
    ty += state->getLineY();
    state->textMoveTo(tx, ty);
    out->updateTextPos(state);
}

void Gfx::opSetTextMatrix(Object args[], int numArgs)
{
    state->setTextMat(args[0].getNum(), args[1].getNum(), args[2].getNum(), args[3].getNum(), args[4].getNum(), args[5].getNum());
    state->textMoveTo(0, 0);
    out->updateTextMat(state);
    out->updateTextPos(state);
    fontChanged = true;
}

void Gfx::opTextNextLine(Object args[], int numArgs)
{
    double tx, ty;

    tx = state->getLineX();
    ty = state->getLineY() - state->getLeading();
    state->textMoveTo(tx, ty);
    out->updateTextPos(state);
}

//------------------------------------------------------------------------
// text string operators
//------------------------------------------------------------------------

void Gfx::opShowText(Object args[], int numArgs)
{
    if (!state->getFont()) {
        error(errSyntaxError, getPos(), "No font in show");
        return;
    }
    if (fontChanged) {
        out->updateFont(state);
        fontChanged = false;
    }
    out->beginStringOp(state);
    doShowText(args[0].getString());
    out->endStringOp(state);
    if (!ocState) {
        doIncCharCount(args[0].getString());
    }
}

void Gfx::opMoveShowText(Object args[], int numArgs)
{
    double tx, ty;

    if (!state->getFont()) {
        error(errSyntaxError, getPos(), "No font in move/show");
        return;
    }
    if (fontChanged) {
        out->updateFont(state);
        fontChanged = false;
    }
    tx = state->getLineX();
    ty = state->getLineY() - state->getLeading();
    state->textMoveTo(tx, ty);
    out->updateTextPos(state);
    out->beginStringOp(state);
    doShowText(args[0].getString());
    out->endStringOp(state);
    if (!ocState) {
        doIncCharCount(args[0].getString());
    }
}

void Gfx::opMoveSetShowText(Object args[], int numArgs)
{
    double tx, ty;

    if (!state->getFont()) {
        error(errSyntaxError, getPos(), "No font in move/set/show");
        return;
    }
    if (fontChanged) {
        out->updateFont(state);
        fontChanged = false;
    }
    state->setWordSpace(args[0].getNum());
    state->setCharSpace(args[1].getNum());
    tx = state->getLineX();
    ty = state->getLineY() - state->getLeading();
    state->textMoveTo(tx, ty);
    out->updateWordSpace(state);
    out->updateCharSpace(state);
    out->updateTextPos(state);
    out->beginStringOp(state);
    doShowText(args[2].getString());
    out->endStringOp(state);
    if (ocState) {
        doIncCharCount(args[2].getString());
    }
}

void Gfx::opShowSpaceText(Object args[], int numArgs)
{
    Array *a;
    int wMode;
    int i;

    if (!state->getFont()) {
        error(errSyntaxError, getPos(), "No font in show/space");
        return;
    }
    if (fontChanged) {
        out->updateFont(state);
        fontChanged = false;
    }
    out->beginStringOp(state);
    wMode = state->getFont()->getWMode();
    a = args[0].getArray();
    for (i = 0; i < a->getLength(); ++i) {
        Object obj = a->get(i);
        if (obj.isNum()) {
            // this uses the absolute value of the font size to match
            // Acrobat's behavior
            if (wMode) {
                state->textShift(0, -obj.getNum() * 0.001 * state->getFontSize());
            } else {
                state->textShift(-obj.getNum() * 0.001 * state->getFontSize() * state->getHorizScaling(), 0);
            }
            out->updateTextShift(state, obj.getNum());
        } else if (obj.isString()) {
            doShowText(obj.getString());
        } else {
            error(errSyntaxError, getPos(), "Element of show/space array must be number or string");
        }
    }
    out->endStringOp(state);
    if (!ocState) {
        a = args[0].getArray();
        for (i = 0; i < a->getLength(); ++i) {
            Object obj = a->get(i);
            if (obj.isString()) {
                doIncCharCount(obj.getString());
            }
        }
    }
}

void Gfx::doShowText(const GooString *s)
{
    GfxFont *font;
    int wMode;
    double riseX, riseY;
    CharCode code;
    const Unicode *u = nullptr;
    double x, y, dx, dy, dx2, dy2, curX, curY, tdx, tdy, ddx, ddy;
    double originX, originY, tOriginX, tOriginY;
    double x0, y0, x1, y1;
    double tmp[4], newCTM[6];
    const double *oldCTM, *mat;
    Dict *resDict;
    Parser *oldParser;
    GfxState *savedState;
    const char *p;
    int render;
    bool patternFill;
    int len, n, uLen, nChars, nSpaces;

    font = state->getFont();
    wMode = font->getWMode();

    if (out->useDrawChar()) {
        out->beginString(state, s);
    }

    // if we're doing a pattern fill, set up clipping
    render = state->getRender();
    if (!(render & 1) && state->getFillColorSpace()->getMode() == csPattern) {
        patternFill = true;
        saveState();
        // disable fill, enable clipping, leave stroke unchanged
        if ((render ^ (render >> 1)) & 1) {
            render = 5;
        } else {
            render = 7;
        }
        state->setRender(render);
        out->updateRender(state);
    } else {
        patternFill = false;
    }

    state->textTransformDelta(0, state->getRise(), &riseX, &riseY);
    x0 = state->getCurX() + riseX;
    y0 = state->getCurY() + riseY;

    // handle a Type 3 char
    if (font->getType() == fontType3 && out->interpretType3Chars()) {
        oldCTM = state->getCTM();
        mat = state->getTextMat();
        tmp[0] = mat[0] * oldCTM[0] + mat[1] * oldCTM[2];
        tmp[1] = mat[0] * oldCTM[1] + mat[1] * oldCTM[3];
        tmp[2] = mat[2] * oldCTM[0] + mat[3] * oldCTM[2];
        tmp[3] = mat[2] * oldCTM[1] + mat[3] * oldCTM[3];
        mat = font->getFontMatrix();
        newCTM[0] = mat[0] * tmp[0] + mat[1] * tmp[2];
        newCTM[1] = mat[0] * tmp[1] + mat[1] * tmp[3];
        newCTM[2] = mat[2] * tmp[0] + mat[3] * tmp[2];
        newCTM[3] = mat[2] * tmp[1] + mat[3] * tmp[3];
        newCTM[0] *= state->getFontSize();
        newCTM[1] *= state->getFontSize();
        newCTM[2] *= state->getFontSize();
        newCTM[3] *= state->getFontSize();
        newCTM[0] *= state->getHorizScaling();
        newCTM[1] *= state->getHorizScaling();
        curX = state->getCurX();
        curY = state->getCurY();
        oldParser = parser;
        p = s->c_str();
        len = s->getLength();
        while (len > 0) {
            n = font->getNextChar(p, len, &code, &u, &uLen, &dx, &dy, &originX, &originY);
            dx = dx * state->getFontSize() + state->getCharSpace();
            if (n == 1 && *p == ' ') {
                dx += state->getWordSpace();
            }
            dx *= state->getHorizScaling();
            dy *= state->getFontSize();
            state->textTransformDelta(dx, dy, &tdx, &tdy);
            state->transform(curX + riseX, curY + riseY, &x, &y);
            savedState = saveStateStack();
            state->setCTM(newCTM[0], newCTM[1], newCTM[2], newCTM[3], x, y);
            //~ the CTM concat values here are wrong (but never used)
            out->updateCTM(state, 1, 0, 0, 1, 0, 0);
            state->transformDelta(dx, dy, &ddx, &ddy);
            if (!out->beginType3Char(state, curX + riseX, curY + riseY, ddx, ddy, code, u, uLen)) {
                Object charProc = ((Gfx8BitFont *)font)->getCharProcNF(code);
                int refNum = -1;
                if (charProc.isRef()) {
                    refNum = charProc.getRef().num;
                    charProc = charProc.fetch(((Gfx8BitFont *)font)->getCharProcs()->getXRef());
                }
                if ((resDict = ((Gfx8BitFont *)font)->getResources())) {
                    pushResources(resDict);
                }
                if (charProc.isStream()) {
                    std::set<int>::iterator charProcDrawingIt;
                    bool displayCharProc = true;
                    if (refNum != -1) {
                        if (charProcDrawing.find(refNum) == charProcDrawing.end()) {
                            charProcDrawingIt = charProcDrawing.insert(refNum).first;
                        } else {
                            displayCharProc = false;
                            error(errSyntaxError, -1, "CharProc wants to draw a CharProc that is already being drawn");
                        }
                    }
                    if (displayCharProc) {
                        ++displayDepth;
                        display(&charProc, false);
                        --displayDepth;

                        if (refNum != -1) {
                            charProcDrawing.erase(charProcDrawingIt);
                        }
                    }
                } else {
                    error(errSyntaxError, getPos(), "Missing or bad Type3 CharProc entry");
                }
                out->endType3Char(state);
                if (resDict) {
                    popResources();
                }
            }
            restoreStateStack(savedState);
            // GfxState::restore() does *not* restore the current position,
            // so we deal with it here using (curX, curY) and (lineX, lineY)
            curX += tdx;
            curY += tdy;
            state->moveTo(curX, curY);
            // Call updateCTM with the identity transformation.  That way, the CTM is unchanged,
            // but any side effect that the method may have is triggered.  This is the case,
            // in particular, for the Splash backend.
            out->updateCTM(state, 1, 0, 0, 1, 0, 0);
            p += n;
            len -= n;
        }
        parser = oldParser;

    } else if (out->useDrawChar()) {
        p = s->c_str();
        len = s->getLength();
        while (len > 0) {
            n = font->getNextChar(p, len, &code, &u, &uLen, &dx, &dy, &originX, &originY);
            if (wMode) {
                dx *= state->getFontSize();
                dy = dy * state->getFontSize() + state->getCharSpace();
                if (n == 1 && *p == ' ') {
                    dy += state->getWordSpace();
                }
            } else {
                dx = dx * state->getFontSize() + state->getCharSpace();
                if (n == 1 && *p == ' ') {
                    dx += state->getWordSpace();
                }
                dx *= state->getHorizScaling();
                dy *= state->getFontSize();
            }
            state->textTransformDelta(dx, dy, &tdx, &tdy);
            originX *= state->getFontSize();
            originY *= state->getFontSize();
            state->textTransformDelta(originX, originY, &tOriginX, &tOriginY);
            if (ocState)
                out->drawChar(state, state->getCurX() + riseX, state->getCurY() + riseY, tdx, tdy, tOriginX, tOriginY, code, n, u, uLen);
            state->shift(tdx, tdy);
            p += n;
            len -= n;
        }
    } else {
        dx = dy = 0;
        p = s->c_str();
        len = s->getLength();
        nChars = nSpaces = 0;
        while (len > 0) {
            n = font->getNextChar(p, len, &code, &u, &uLen, &dx2, &dy2, &originX, &originY);
            dx += dx2;
            dy += dy2;
            if (n == 1 && *p == ' ') {
                ++nSpaces;
            }
            ++nChars;
            p += n;
            len -= n;
        }
        if (wMode) {
            dx *= state->getFontSize();
            dy = dy * state->getFontSize() + nChars * state->getCharSpace() + nSpaces * state->getWordSpace();
        } else {
            dx = dx * state->getFontSize() + nChars * state->getCharSpace() + nSpaces * state->getWordSpace();
            dx *= state->getHorizScaling();
            dy *= state->getFontSize();
        }
        state->textTransformDelta(dx, dy, &tdx, &tdy);
        if (ocState)
            out->drawString(state, s);
        state->shift(tdx, tdy);
    }

    if (out->useDrawChar()) {
        out->endString(state);
    }

    if (patternFill && ocState) {
        out->saveTextPos(state);
        // tell the OutputDev to do the clipping
        out->endTextObject(state);
        // set up a clipping bbox so doPatternText will work -- assume
        // that the text bounding box does not extend past the baseline in
        // any direction by more than twice the font size
        x1 = state->getCurX() + riseX;
        y1 = state->getCurY() + riseY;
        if (x0 > x1) {
            x = x0;
            x0 = x1;
            x1 = x;
        }
        if (y0 > y1) {
            y = y0;
            y0 = y1;
            y1 = y;
        }
        state->textTransformDelta(0, state->getFontSize(), &dx, &dy);
        state->textTransformDelta(state->getFontSize(), 0, &dx2, &dy2);
        dx = fabs(dx);
        dx2 = fabs(dx2);
        if (dx2 > dx) {
            dx = dx2;
        }
        dy = fabs(dy);
        dy2 = fabs(dy2);
        if (dy2 > dy) {
            dy = dy2;
        }
        state->clipToRect(x0 - 2 * dx, y0 - 2 * dy, x1 + 2 * dx, y1 + 2 * dy);
        // set render mode to fill-only
        state->setRender(0);
        out->updateRender(state);
        doPatternText();
        restoreState();
        out->restoreTextPos(state);
    }

    updateLevel += 10 * s->getLength();
}

// NB: this is only called when ocState is false.
void Gfx::doIncCharCount(const GooString *s)
{
    if (out->needCharCount()) {
        out->incCharCount(s->getLength());
    }
}

//------------------------------------------------------------------------
// XObject operators
//------------------------------------------------------------------------

void Gfx::opXObject(Object args[], int numArgs)
{
    const char *name;

    if (!ocState && !out->needCharCount()) {
        return;
    }
    name = args[0].getName();
    Object obj1 = res->lookupXObject(name);
    if (obj1.isNull()) {
        return;
    }
    if (!obj1.isStream()) {
        error(errSyntaxError, getPos(), "XObject '{0:s}' is wrong type", name);
        return;
    }

#ifdef OPI_SUPPORT
    Object opiDict = obj1.streamGetDict()->lookup("OPI");
    if (opiDict.isDict()) {
        out->opiBegin(state, opiDict.getDict());
    }
#endif
    Object obj2 = obj1.streamGetDict()->lookup("Subtype");
    if (obj2.isName("Image")) {
        if (out->needNonText()) {
            Object refObj = res->lookupXObjectNF(name);
            doImage(&refObj, obj1.getStream(), false);
        }
    } else if (obj2.isName("Form")) {
        Object refObj = res->lookupXObjectNF(name);
        bool shouldDoForm = true;
        std::set<int>::iterator drawingFormIt;
        if (refObj.isRef()) {
            const int num = refObj.getRef().num;
            if (formsDrawing.find(num) == formsDrawing.end()) {
                drawingFormIt = formsDrawing.insert(num).first;
            } else {
                shouldDoForm = false;
            }
        }
        if (shouldDoForm) {
            if (out->useDrawForm() && refObj.isRef()) {
                out->drawForm(refObj.getRef());
            } else {
                doForm(&obj1);
            }
        }
        if (refObj.isRef() && shouldDoForm) {
            formsDrawing.erase(drawingFormIt);
        }
    } else if (obj2.isName("PS")) {
        Object obj3 = obj1.streamGetDict()->lookup("Level1");
        out->psXObject(obj1.getStream(), obj3.isStream() ? obj3.getStream() : nullptr);
    } else if (obj2.isName()) {
        error(errSyntaxError, getPos(), "Unknown XObject subtype '{0:s}'", obj2.getName());
    } else {
        error(errSyntaxError, getPos(), "XObject subtype is missing or wrong type");
    }
#ifdef OPI_SUPPORT
    if (opiDict.isDict()) {
        out->opiEnd(state, opiDict.getDict());
    }
#endif
}

void Gfx::doImage(Object *ref, Stream *str, bool inlineImg)
{
    Dict *dict, *maskDict;
    int width, height;
    int bits, maskBits;
    bool interpolate;
    StreamColorSpaceMode csMode;
    bool mask;
    bool invert;
    GfxColorSpace *colorSpace, *maskColorSpace;
    bool haveColorKeyMask, haveExplicitMask, haveSoftMask;
    int maskColors[2 * gfxColorMaxComps] = {};
    int maskWidth, maskHeight;
    bool maskInvert;
    bool maskInterpolate;
    Stream *maskStr;
    int i, n;

    // get info from the stream
    bits = 0;
    csMode = streamCSNone;
    str->getImageParams(&bits, &csMode);

    // get stream dict
    dict = str->getDict();

    // check for optional content key
    if (ref) {
        const Object &objOC = dict->lookupNF("OC");
        if (catalog->getOptContentConfig() && !catalog->getOptContentConfig()->optContentIsVisible(&objOC)) {
            return;
        }
    }

    // get size
    Object obj1 = dict->lookup("Width");
    if (obj1.isNull()) {
        obj1 = dict->lookup("W");
    }
    if (obj1.isInt())
        width = obj1.getInt();
    else if (obj1.isReal())
        width = (int)obj1.getReal();
    else
        goto err1;
    obj1 = dict->lookup("Height");
    if (obj1.isNull()) {
        obj1 = dict->lookup("H");
    }
    if (obj1.isInt())
        height = obj1.getInt();
    else if (obj1.isReal())
        height = (int)obj1.getReal();
    else
        goto err1;

    if (width < 1 || height < 1)
        goto err1;

    // image interpolation
    obj1 = dict->lookup("Interpolate");
    if (obj1.isNull()) {
        obj1 = dict->lookup("I");
    }
    if (obj1.isBool())
        interpolate = obj1.getBool();
    else
        interpolate = false;
    maskInterpolate = false;

    // image or mask?
    obj1 = dict->lookup("ImageMask");
    if (obj1.isNull()) {
        obj1 = dict->lookup("IM");
    }
    mask = false;
    if (obj1.isBool())
        mask = obj1.getBool();
    else if (!obj1.isNull())
        goto err1;

    // bit depth
    if (bits == 0) {
        obj1 = dict->lookup("BitsPerComponent");
        if (obj1.isNull()) {
            obj1 = dict->lookup("BPC");
        }
        if (obj1.isInt()) {
            bits = obj1.getInt();
        } else if (mask) {
            bits = 1;
        } else {
            goto err1;
        }
    }

    // display a mask
    if (mask) {

        // check for inverted mask
        if (bits != 1)
            goto err1;
        invert = false;
        obj1 = dict->lookup("Decode");
        if (obj1.isNull()) {
            obj1 = dict->lookup("D");
        }
        if (obj1.isArray()) {
            Object obj2;
            obj2 = obj1.arrayGet(0);
            // Table 4.39 says /Decode must be [1 0] or [0 1]. Adobe
            // accepts [1.0 0.0] as well.
            if (obj2.isNum() && obj2.getNum() >= 0.9)
                invert = true;
        } else if (!obj1.isNull()) {
            goto err1;
        }

        // if drawing is disabled, skip over inline image data
        if (!ocState || !out->needNonText()) {
            str->reset();
            n = height * ((width + 7) / 8);
            for (i = 0; i < n; ++i) {
                str->getChar();
            }
            str->close();

            // draw it
        } else {
            if (state->getFillColorSpace()->getMode() == csPattern) {
                doPatternImageMask(ref, str, width, height, invert, inlineImg);
            } else {
                out->drawImageMask(state, ref, str, width, height, invert, interpolate, inlineImg);
            }
        }
    } else {
        if (bits == 0) {
            goto err1;
        }

        // get color space and color map
        obj1 = dict->lookup("ColorSpace");
        if (obj1.isNull()) {
            obj1 = dict->lookup("CS");
        }
        if (obj1.isName() && inlineImg) {
            Object obj2 = res->lookupColorSpace(obj1.getName());
            if (!obj2.isNull()) {
                obj1 = std::move(obj2);
            }
        }
        if (!obj1.isNull()) {
            char *tempIntent = nullptr;
            Object objIntent = dict->lookup("Intent");
            if (objIntent.isName()) {
                const char *stateIntent = state->getRenderingIntent();
                if (stateIntent != nullptr) {
                    tempIntent = strdup(stateIntent);
                }
                state->setRenderingIntent(objIntent.getName());
            }
            colorSpace = GfxColorSpace::parse(res, &obj1, out, state);
            if (objIntent.isName()) {
                state->setRenderingIntent(tempIntent);
                free(tempIntent);
            }
        } else if (csMode == streamCSDeviceGray) {
            Object objCS = res->lookupColorSpace("DefaultGray");
            if (objCS.isNull()) {
                colorSpace = new GfxDeviceGrayColorSpace();
            } else {
                colorSpace = GfxColorSpace::parse(res, &objCS, out, state);
            }
        } else if (csMode == streamCSDeviceRGB) {
            Object objCS = res->lookupColorSpace("DefaultRGB");
            if (objCS.isNull()) {
                colorSpace = new GfxDeviceRGBColorSpace();
            } else {
                colorSpace = GfxColorSpace::parse(res, &objCS, out, state);
            }
        } else if (csMode == streamCSDeviceCMYK) {
            Object objCS = res->lookupColorSpace("DefaultCMYK");
            if (objCS.isNull()) {
                colorSpace = new GfxDeviceCMYKColorSpace();
            } else {
                colorSpace = GfxColorSpace::parse(res, &objCS, out, state);
            }
        } else {
            colorSpace = nullptr;
        }
        if (!colorSpace) {
            goto err1;
        }
        obj1 = dict->lookup("Decode");
        if (obj1.isNull()) {
            obj1 = dict->lookup("D");
        }
        GfxImageColorMap colorMap(bits, &obj1, colorSpace);
        if (!colorMap.isOk()) {
            goto err1;
        }

        // get the mask
        haveColorKeyMask = haveExplicitMask = haveSoftMask = false;
        maskStr = nullptr; // make gcc happy
        maskWidth = maskHeight = 0; // make gcc happy
        maskInvert = false; // make gcc happy
        std::unique_ptr<GfxImageColorMap> maskColorMap;
        Object maskObj = dict->lookup("Mask");
        Object smaskObj = dict->lookup("SMask");
        if (smaskObj.isStream()) {
            // soft mask
            if (inlineImg) {
                goto err1;
            }
            maskStr = smaskObj.getStream();
            maskDict = smaskObj.streamGetDict();
            obj1 = maskDict->lookup("Width");
            if (obj1.isNull()) {
                obj1 = maskDict->lookup("W");
            }
            if (!obj1.isInt()) {
                goto err1;
            }
            maskWidth = obj1.getInt();
            obj1 = maskDict->lookup("Height");
            if (obj1.isNull()) {
                obj1 = maskDict->lookup("H");
            }
            if (!obj1.isInt()) {
                goto err1;
            }
            maskHeight = obj1.getInt();
            obj1 = maskDict->lookup("Interpolate");
            if (obj1.isNull()) {
                obj1 = maskDict->lookup("I");
            }
            if (obj1.isBool())
                maskInterpolate = obj1.getBool();
            else
                maskInterpolate = false;
            obj1 = maskDict->lookup("BitsPerComponent");
            if (obj1.isNull()) {
                obj1 = maskDict->lookup("BPC");
            }
            if (!obj1.isInt()) {
                goto err1;
            }
            maskBits = obj1.getInt();
            obj1 = maskDict->lookup("ColorSpace");
            if (obj1.isNull()) {
                obj1 = maskDict->lookup("CS");
            }
            if (obj1.isName()) {
                Object obj2 = res->lookupColorSpace(obj1.getName());
                if (!obj2.isNull()) {
                    obj1 = std::move(obj2);
                }
            }
            // Here, we parse manually instead of using GfxColorSpace::parse,
            // since we explicitly need DeviceGray and not some DefaultGray color space
            if (!obj1.isName("DeviceGray") && !obj1.isName("G")) {
                goto err1;
            }
            maskColorSpace = new GfxDeviceGrayColorSpace();
            obj1 = maskDict->lookup("Decode");
            if (obj1.isNull()) {
                obj1 = maskDict->lookup("D");
            }
            maskColorMap = std::make_unique<GfxImageColorMap>(maskBits, &obj1, maskColorSpace);
            if (!maskColorMap->isOk()) {
                goto err1;
            }
            // handle the Matte entry
            obj1 = maskDict->lookup("Matte");
            if (obj1.isArray()) {
                if (obj1.getArray()->getLength() != colorSpace->getNComps()) {
                    error(errSyntaxError, -1, "Matte entry should have {0:d} components but has {1:d}", colorSpace->getNComps(), obj1.getArray()->getLength());
                } else if (maskWidth != width || maskHeight != height) {
                    error(errSyntaxError, -1, "Softmask with matte entry {0:d} x {1:d} must have same geometry as the image {2:d} x {3:d}", maskWidth, maskHeight, width, height);
                } else {
                    GfxColor matteColor;
                    for (i = 0; i < colorSpace->getNComps(); i++) {
                        Object obj2 = obj1.getArray()->get(i);
                        if (!obj2.isNum()) {
                            error(errSyntaxError, -1, "Matte entry {0:d} should be a number but it's of type {1:d}", i, obj2.getType());

                            break;
                        }
                        matteColor.c[i] = dblToCol(obj2.getNum());
                    }
                    if (i == colorSpace->getNComps()) {
                        maskColorMap->setMatteColor(&matteColor);
                    }
                }
            }
            haveSoftMask = true;
        } else if (maskObj.isArray()) {
            // color key mask
            for (i = 0; i < maskObj.arrayGetLength() && i < 2 * gfxColorMaxComps; ++i) {
                obj1 = maskObj.arrayGet(i);
                if (obj1.isInt()) {
                    maskColors[i] = obj1.getInt();
                } else if (obj1.isReal()) {
                    error(errSyntaxError, -1, "Mask entry should be an integer but it's a real, trying to use it");
                    maskColors[i] = (int)obj1.getReal();
                } else {
                    error(errSyntaxError, -1, "Mask entry should be an integer but it's of type {0:d}", obj1.getType());
                    goto err1;
                }
            }
            haveColorKeyMask = true;
        } else if (maskObj.isStream()) {
            // explicit mask
            if (inlineImg) {
                goto err1;
            }
            maskStr = maskObj.getStream();
            maskDict = maskObj.streamGetDict();
            obj1 = maskDict->lookup("Width");
            if (obj1.isNull()) {
                obj1 = maskDict->lookup("W");
            }
            if (!obj1.isInt()) {
                goto err1;
            }
            maskWidth = obj1.getInt();
            obj1 = maskDict->lookup("Height");
            if (obj1.isNull()) {
                obj1 = maskDict->lookup("H");
            }
            if (!obj1.isInt()) {
                goto err1;
            }
            maskHeight = obj1.getInt();
            obj1 = maskDict->lookup("Interpolate");
            if (obj1.isNull()) {
                obj1 = maskDict->lookup("I");
            }
            if (obj1.isBool())
                maskInterpolate = obj1.getBool();
            else
                maskInterpolate = false;
            obj1 = maskDict->lookup("ImageMask");
            if (obj1.isNull()) {
                obj1 = maskDict->lookup("IM");
            }
            if (!obj1.isBool() || !obj1.getBool()) {
                goto err1;
            }
            maskInvert = false;
            obj1 = maskDict->lookup("Decode");
            if (obj1.isNull()) {
                obj1 = maskDict->lookup("D");
            }
            if (obj1.isArray()) {
                Object obj2 = obj1.arrayGet(0);
                // Table 4.39 says /Decode must be [1 0] or [0 1]. Adobe
                // accepts [1.0 0.0] as well.
                if (obj2.isNum() && obj2.getNum() >= 0.9) {
                    maskInvert = true;
                }
            } else if (!obj1.isNull()) {
                goto err1;
            }
            haveExplicitMask = true;
        }

        // if drawing is disabled, skip over inline image data
        if (!ocState || !out->needNonText()) {
            str->reset();
            n = height * ((width * colorMap.getNumPixelComps() * colorMap.getBits() + 7) / 8);
            for (i = 0; i < n; ++i) {
                str->getChar();
            }
            str->close();

            // draw it
        } else {
            if (haveSoftMask) {
                out->drawSoftMaskedImage(state, ref, str, width, height, &colorMap, interpolate, maskStr, maskWidth, maskHeight, maskColorMap.get(), maskInterpolate);
            } else if (haveExplicitMask) {
                out->drawMaskedImage(state, ref, str, width, height, &colorMap, interpolate, maskStr, maskWidth, maskHeight, maskInvert, maskInterpolate);
            } else {
                out->drawImage(state, ref, str, width, height, &colorMap, interpolate, haveColorKeyMask ? maskColors : nullptr, inlineImg);
            }
        }
    }

    if ((i = width * height) > 1000) {
        i = 1000;
    }
    updateLevel += i;

    return;

err1:
    error(errSyntaxError, getPos(), "Bad image parameters");
}

bool Gfx::checkTransparencyGroup(Dict *resDict)
{
    // check the effect of compositing objects as a group:
    // look for ExtGState entries with ca != 1 or CA != 1 or BM != normal
    bool transpGroup = false;
    double opac;

    if (resDict == nullptr)
        return false;
    pushResources(resDict);
    Object extGStates = resDict->lookup("ExtGState");
    if (extGStates.isDict()) {
        Dict *dict = extGStates.getDict();
        for (int i = 0; i < dict->getLength() && !transpGroup; i++) {
            GfxBlendMode mode;

            Object obj1 = res->lookupGState(dict->getKey(i));
            if (obj1.isDict()) {
                Object obj2 = obj1.dictLookup("BM");
                if (!obj2.isNull()) {
                    if (state->parseBlendMode(&obj2, &mode)) {
                        if (mode != gfxBlendNormal)
                            transpGroup = true;
                    } else {
                        error(errSyntaxError, getPos(), "Invalid blend mode in ExtGState");
                    }
                }
                obj2 = obj1.dictLookup("ca");
                if (obj2.isNum()) {
                    opac = obj2.getNum();
                    opac = opac < 0 ? 0 : opac > 1 ? 1 : opac;
                    if (opac != 1)
                        transpGroup = true;
                }
                obj2 = obj1.dictLookup("CA");
                if (obj2.isNum()) {
                    opac = obj2.getNum();
                    opac = opac < 0 ? 0 : opac > 1 ? 1 : opac;
                    if (opac != 1)
                        transpGroup = true;
                }
                // alpha is shape
                obj2 = obj1.dictLookup("AIS");
                if (!transpGroup && obj2.isBool()) {
                    transpGroup = obj2.getBool();
                }
                // soft mask
                obj2 = obj1.dictLookup("SMask");
                if (!transpGroup && !obj2.isNull()) {
                    if (!obj2.isName("None")) {
                        transpGroup = true;
                    }
                }
            }
        }
    }
    popResources();
    return transpGroup;
}

void Gfx::doForm(Object *str)
{
    Dict *dict;
    bool transpGroup, isolated, knockout;
    GfxColorSpace *blendingColorSpace;
    double m[6], bbox[4];
    Dict *resDict;
    bool ocSaved;
    Object obj1;
    int i;

    // get stream dict
    dict = str->streamGetDict();

    // check form type
    obj1 = dict->lookup("FormType");
    if (!(obj1.isNull() || (obj1.isInt() && obj1.getInt() == 1))) {
        error(errSyntaxError, getPos(), "Unknown form type");
    }

    // check for optional content key
    ocSaved = ocState;
    const Object &objOC = dict->lookupNF("OC");
    if (catalog->getOptContentConfig() && !catalog->getOptContentConfig()->optContentIsVisible(&objOC)) {
        if (out->needCharCount()) {
            ocState = false;
        } else {
            return;
        }
    }

    // get bounding box
    Object bboxObj = dict->lookup("BBox");
    if (!bboxObj.isArray()) {
        error(errSyntaxError, getPos(), "Bad form bounding box");
        ocState = ocSaved;
        return;
    }
    for (i = 0; i < 4; ++i) {
        obj1 = bboxObj.arrayGet(i);
        if (likely(obj1.isNum())) {
            bbox[i] = obj1.getNum();
        } else {
            error(errSyntaxError, getPos(), "Bad form bounding box value");
            return;
        }
    }

    // get matrix
    Object matrixObj = dict->lookup("Matrix");
    if (matrixObj.isArray()) {
        for (i = 0; i < 6; ++i) {
            obj1 = matrixObj.arrayGet(i);
            if (likely(obj1.isNum()))
                m[i] = obj1.getNum();
            else
                m[i] = 0;
        }
    } else {
        m[0] = 1;
        m[1] = 0;
        m[2] = 0;
        m[3] = 1;
        m[4] = 0;
        m[5] = 0;
    }

    // get resources
    Object resObj = dict->lookup("Resources");
    resDict = resObj.isDict() ? resObj.getDict() : nullptr;

    // check for a transparency group
    transpGroup = isolated = knockout = false;
    blendingColorSpace = nullptr;
    obj1 = dict->lookup("Group");
    if (obj1.isDict()) {
        Object obj2 = obj1.dictLookup("S");
        if (obj2.isName("Transparency")) {
            Object obj3 = obj1.dictLookup("CS");
            if (!obj3.isNull()) {
                blendingColorSpace = GfxColorSpace::parse(res, &obj3, out, state);
            }
            obj3 = obj1.dictLookup("I");
            if (obj3.isBool()) {
                isolated = obj3.getBool();
            }
            obj3 = obj1.dictLookup("K");
            if (obj3.isBool()) {
                knockout = obj3.getBool();
            }
            transpGroup = isolated || out->checkTransparencyGroup(state, knockout) || checkTransparencyGroup(resDict);
        }
    }

    // draw it
    drawForm(str, resDict, m, bbox, transpGroup, false, blendingColorSpace, isolated, knockout);

    if (blendingColorSpace) {
        delete blendingColorSpace;
    }

    ocState = ocSaved;
}

void Gfx::drawForm(Object *str, Dict *resDict, const double *matrix, const double *bbox, bool transpGroup, bool softMask, GfxColorSpace *blendingColorSpace, bool isolated, bool knockout, bool alpha, Function *transferFunc,
                   GfxColor *backdropColor)
{
    Parser *oldParser;
    GfxState *savedState;
    double oldBaseMatrix[6];
    int i;

    // push new resources on stack
    pushResources(resDict);

    // save current graphics state
    savedState = saveStateStack();

    // kill any pre-existing path
    state->clearPath();

    // save current parser
    oldParser = parser;

    // set form transformation matrix
    state->concatCTM(matrix[0], matrix[1], matrix[2], matrix[3], matrix[4], matrix[5]);
    out->updateCTM(state, matrix[0], matrix[1], matrix[2], matrix[3], matrix[4], matrix[5]);

    // set form bounding box
    state->moveTo(bbox[0], bbox[1]);
    state->lineTo(bbox[2], bbox[1]);
    state->lineTo(bbox[2], bbox[3]);
    state->lineTo(bbox[0], bbox[3]);
    state->closePath();
    state->clip();
    out->clip(state);
    state->clearPath();

    if (softMask || transpGroup) {
        if (state->getBlendMode() != gfxBlendNormal) {
            state->setBlendMode(gfxBlendNormal);
            out->updateBlendMode(state);
        }
        if (state->getFillOpacity() != 1) {
            state->setFillOpacity(1);
            out->updateFillOpacity(state);
        }
        if (state->getStrokeOpacity() != 1) {
            state->setStrokeOpacity(1);
            out->updateStrokeOpacity(state);
        }
        out->clearSoftMask(state);
        out->beginTransparencyGroup(state, bbox, blendingColorSpace, isolated, knockout, softMask);
    }

    // set new base matrix
    for (i = 0; i < 6; ++i) {
        oldBaseMatrix[i] = baseMatrix[i];
        baseMatrix[i] = state->getCTM()[i];
    }

    GfxState *stateBefore = state;

    // draw the form
    ++displayDepth;
    display(str, false);
    --displayDepth;

    if (stateBefore != state) {
        if (state->isParentState(stateBefore)) {
            error(errSyntaxError, -1, "There's a form with more q than Q, trying to fix");
            while (stateBefore != state) {
                restoreState();
            }
        } else {
            error(errSyntaxError, -1, "There's a form with more Q than q");
        }
    }

    if (softMask || transpGroup) {
        out->endTransparencyGroup(state);
    }

    // restore base matrix
    for (i = 0; i < 6; ++i) {
        baseMatrix[i] = oldBaseMatrix[i];
    }

    // restore parser
    parser = oldParser;

    // restore graphics state
    restoreStateStack(savedState);

    // pop resource stack
    popResources();

    if (softMask) {
        out->setSoftMask(state, bbox, alpha, transferFunc, backdropColor);
    } else if (transpGroup) {
        out->paintTransparencyGroup(state, bbox);
    }

    return;
}

//------------------------------------------------------------------------
// in-line image operators
//------------------------------------------------------------------------

void Gfx::opBeginImage(Object args[], int numArgs)
{
    Stream *str;
    int c1, c2;

    // NB: this function is run even if ocState is false -- doImage() is
    // responsible for skipping over the inline image data

    // build dict/stream
    str = buildImageStream();

    // display the image
    if (str) {
        doImage(nullptr, str, true);

        // skip 'EI' tag
        c1 = str->getUndecodedStream()->getChar();
        c2 = str->getUndecodedStream()->getChar();
        while (!(c1 == 'E' && c2 == 'I') && c2 != EOF) {
            c1 = c2;
            c2 = str->getUndecodedStream()->getChar();
        }
        delete str;
    }
}

Stream *Gfx::buildImageStream()
{
    Stream *str;

    // build dictionary
    Object dict(new Dict(xref));
    Object obj = parser->getObj();
    while (!obj.isCmd("ID") && !obj.isEOF()) {
        if (!obj.isName()) {
            error(errSyntaxError, getPos(), "Inline image dictionary key must be a name object");
        } else {
            auto val = parser->getObj();
            if (val.isEOF() || val.isError()) {
                break;
            }
            dict.dictAdd(obj.getName(), std::move(val));
        }
        obj = parser->getObj();
    }
    if (obj.isEOF()) {
        error(errSyntaxError, getPos(), "End of file in inline image");
        return nullptr;
    }

    // make stream
    if (parser->getStream()) {
        str = new EmbedStream(parser->getStream(), std::move(dict), false, 0, true);
        str = str->addFilters(str->getDict());
    } else {
        str = nullptr;
    }

    return str;
}

void Gfx::opImageData(Object args[], int numArgs)
{
    error(errInternal, getPos(), "Got 'ID' operator");
}

void Gfx::opEndImage(Object args[], int numArgs)
{
    error(errInternal, getPos(), "Got 'EI' operator");
}

//------------------------------------------------------------------------
// type 3 font operators
//------------------------------------------------------------------------

void Gfx::opSetCharWidth(Object args[], int numArgs)
{
    out->type3D0(state, args[0].getNum(), args[1].getNum());
}

void Gfx::opSetCacheDevice(Object args[], int numArgs)
{
    out->type3D1(state, args[0].getNum(), args[1].getNum(), args[2].getNum(), args[3].getNum(), args[4].getNum(), args[5].getNum());
}

//------------------------------------------------------------------------
// compatibility operators
//------------------------------------------------------------------------

void Gfx::opBeginIgnoreUndef(Object args[], int numArgs)
{
    ++ignoreUndef;
}

void Gfx::opEndIgnoreUndef(Object args[], int numArgs)
{
    if (ignoreUndef > 0)
        --ignoreUndef;
}

//------------------------------------------------------------------------
// marked content operators
//------------------------------------------------------------------------

enum GfxMarkedContentKind
{
    gfxMCOptionalContent,
    gfxMCActualText,
    gfxMCOther
};

struct MarkedContentStack
{
    GfxMarkedContentKind kind;
    bool ocSuppressed; // are we ignoring content based on OptionalContent?
    MarkedContentStack *next; // next object on stack
};

void Gfx::popMarkedContent()
{
    MarkedContentStack *mc = mcStack;
    mcStack = mc->next;
    delete mc;
}

void Gfx::pushMarkedContent()
{
    MarkedContentStack *mc = new MarkedContentStack();
    mc->ocSuppressed = false;
    mc->kind = gfxMCOther;
    mc->next = mcStack;
    mcStack = mc;
}

bool Gfx::contentIsHidden()
{
    MarkedContentStack *mc = mcStack;
    bool hidden = mc && mc->ocSuppressed;
    while (!hidden && mc && mc->next) {
        mc = mc->next;
        hidden = mc->ocSuppressed;
    }
    return hidden;
}

void Gfx::opBeginMarkedContent(Object args[], int numArgs)
{
    // push a new stack entry
    pushMarkedContent();

    OCGs *contentConfig = catalog->getOptContentConfig();
    const char *name0 = args[0].getName();
    if (strncmp(name0, "OC", 2) == 0 && contentConfig) {
        if (numArgs >= 2) {
            if (args[1].isName()) {
                const char *name1 = args[1].getName();
                MarkedContentStack *mc = mcStack;
                mc->kind = gfxMCOptionalContent;
                Object markedContent = res->lookupMarkedContentNF(name1);
                if (!markedContent.isNull()) {
                    bool visible = contentConfig->optContentIsVisible(&markedContent);
                    mc->ocSuppressed = !(visible);
                } else {
                    error(errSyntaxError, getPos(), "DID NOT find {0:s}", name1);
                }
            } else {
                error(errSyntaxError, getPos(), "Unexpected MC Type: {0:d}", args[1].getType());
            }
        } else {
            error(errSyntaxError, getPos(), "insufficient arguments for Marked Content");
        }
    } else if (args[0].isName("Span") && numArgs == 2 && args[1].isDict()) {
        Object obj = args[1].dictLookup("ActualText");
        if (obj.isString()) {
            out->beginActualText(state, obj.getString());
            MarkedContentStack *mc = mcStack;
            mc->kind = gfxMCActualText;
        }
    }

    if (printCommands) {
        printf("  marked content: %s ", args[0].getName());
        if (numArgs == 2)
            args[1].print(stdout);
        printf("\n");
        fflush(stdout);
    }
    ocState = !contentIsHidden();

    if (numArgs == 2 && args[1].isDict()) {
        out->beginMarkedContent(args[0].getName(), args[1].getDict());
    } else if (numArgs == 1) {
        out->beginMarkedContent(args[0].getName(), nullptr);
    }
}

void Gfx::opEndMarkedContent(Object args[], int numArgs)
{
    if (!mcStack) {
        error(errSyntaxWarning, getPos(), "Mismatched EMC operator");
        return;
    }

    MarkedContentStack *mc = mcStack;
    GfxMarkedContentKind mcKind = mc->kind;

    // pop the stack
    popMarkedContent();

    if (mcKind == gfxMCActualText)
        out->endActualText(state);
    ocState = !contentIsHidden();

    out->endMarkedContent(state);
}

void Gfx::opMarkPoint(Object args[], int numArgs)
{
    if (printCommands) {
        printf("  mark point: %s ", args[0].getName());
        if (numArgs == 2)
            args[1].print(stdout);
        printf("\n");
        fflush(stdout);
    }

    if (numArgs == 2 && args[1].isDict()) {
        out->markPoint(args[0].getName(), args[1].getDict());
    } else {
        out->markPoint(args[0].getName());
    }
}

//------------------------------------------------------------------------
// misc
//------------------------------------------------------------------------

struct GfxStackStateSaver
{
    GfxStackStateSaver(Gfx *gfxA) : gfx(gfxA) { gfx->saveState(); }

    ~GfxStackStateSaver() { gfx->restoreState(); }

    GfxStackStateSaver(const GfxStackStateSaver &) = delete;
    GfxStackStateSaver &operator=(const GfxStackStateSaver &) = delete;

    Gfx *const gfx;
};

void Gfx::drawAnnot(Object *str, AnnotBorder *border, AnnotColor *aColor, double xMin, double yMin, double xMax, double yMax, int rotate)
{
    Dict *dict, *resDict;
    double formXMin, formYMin, formXMax, formYMax;
    double x, y, sx, sy, tx, ty;
    double m[6], bbox[4];
    GfxColor color;
    double *dash, *dash2;
    int dashLength;
    int i;

    // this function assumes that we are in the default user space,
    // i.e., baseMatrix = ctm

    // if the bounding box has zero width or height, don't draw anything
    // at all
    if (xMin == xMax || yMin == yMax) {
        return;
    }

    // saves gfx state and automatically restores it on return
    GfxStackStateSaver stackStateSaver(this);

    // Rotation around the topleft corner (for the NoRotate flag)
    if (rotate != 0) {
        const double angle_rad = rotate * M_PI / 180;
        const double c = cos(angle_rad);
        const double s = sin(angle_rad);

        // (xMin, yMax) is the pivot
        const double unrotateMTX[6] = { +c, -s, +s, +c, -c * xMin - s * yMax + xMin, -c * yMax + s * xMin + yMax };

        state->concatCTM(unrotateMTX[0], unrotateMTX[1], unrotateMTX[2], unrotateMTX[3], unrotateMTX[4], unrotateMTX[5]);
        out->updateCTM(state, unrotateMTX[0], unrotateMTX[1], unrotateMTX[2], unrotateMTX[3], unrotateMTX[4], unrotateMTX[5]);
    }

    // draw the appearance stream (if there is one)
    if (str->isStream()) {

        // get stream dict
        dict = str->streamGetDict();

        // get the form bounding box
        Object bboxObj = dict->lookup("BBox");
        if (!bboxObj.isArray()) {
            error(errSyntaxError, getPos(), "Bad form bounding box");
            return;
        }
        for (i = 0; i < 4; ++i) {
            Object obj1 = bboxObj.arrayGet(i);
            if (likely(obj1.isNum())) {
                bbox[i] = obj1.getNum();
            } else {
                error(errSyntaxError, getPos(), "Bad form bounding box value");
                return;
            }
        }

        // get the form matrix
        Object matrixObj = dict->lookup("Matrix");
        if (matrixObj.isArray() && matrixObj.arrayGetLength() >= 6) {
            for (i = 0; i < 6; ++i) {
                Object obj1 = matrixObj.arrayGet(i);
                if (likely(obj1.isNum())) {
                    m[i] = obj1.getNum();
                } else {
                    error(errSyntaxError, getPos(), "Bad form matrix");
                    return;
                }
            }
        } else {
            m[0] = 1;
            m[1] = 0;
            m[2] = 0;
            m[3] = 1;
            m[4] = 0;
            m[5] = 0;
        }

        // transform the four corners of the form bbox to default user
        // space, and construct the transformed bbox
        x = bbox[0] * m[0] + bbox[1] * m[2] + m[4];
        y = bbox[0] * m[1] + bbox[1] * m[3] + m[5];
        formXMin = formXMax = x;
        formYMin = formYMax = y;
        x = bbox[0] * m[0] + bbox[3] * m[2] + m[4];
        y = bbox[0] * m[1] + bbox[3] * m[3] + m[5];
        if (x < formXMin) {
            formXMin = x;
        } else if (x > formXMax) {
            formXMax = x;
        }
        if (y < formYMin) {
            formYMin = y;
        } else if (y > formYMax) {
            formYMax = y;
        }
        x = bbox[2] * m[0] + bbox[1] * m[2] + m[4];
        y = bbox[2] * m[1] + bbox[1] * m[3] + m[5];
        if (x < formXMin) {
            formXMin = x;
        } else if (x > formXMax) {
            formXMax = x;
        }
        if (y < formYMin) {
            formYMin = y;
        } else if (y > formYMax) {
            formYMax = y;
        }
        x = bbox[2] * m[0] + bbox[3] * m[2] + m[4];
        y = bbox[2] * m[1] + bbox[3] * m[3] + m[5];
        if (x < formXMin) {
            formXMin = x;
        } else if (x > formXMax) {
            formXMax = x;
        }
        if (y < formYMin) {
            formYMin = y;
        } else if (y > formYMax) {
            formYMax = y;
        }

        // construct a mapping matrix, [sx 0  0], which maps the transformed
        //                             [0  sy 0]
        //                             [tx ty 1]
        // bbox to the annotation rectangle
        if (formXMin == formXMax) {
            // this shouldn't happen
            sx = 1;
        } else {
            sx = (xMax - xMin) / (formXMax - formXMin);
        }
        if (formYMin == formYMax) {
            // this shouldn't happen
            sy = 1;
        } else {
            sy = (yMax - yMin) / (formYMax - formYMin);
        }
        tx = -formXMin * sx + xMin;
        ty = -formYMin * sy + yMin;

        // the final transform matrix is (form matrix) * (mapping matrix)
        m[0] *= sx;
        m[1] *= sy;
        m[2] *= sx;
        m[3] *= sy;
        m[4] = m[4] * sx + tx;
        m[5] = m[5] * sy + ty;

        // get the resources
        Object resObj = dict->lookup("Resources");
        resDict = resObj.isDict() ? resObj.getDict() : nullptr;

        // draw it
        drawForm(str, resDict, m, bbox);
    }

    // draw the border
    if (border && border->getWidth() > 0 && (!aColor || aColor->getSpace() != AnnotColor::colorTransparent)) {
        if (state->getStrokeColorSpace()->getMode() != csDeviceRGB) {
            state->setStrokePattern(nullptr);
            state->setStrokeColorSpace(new GfxDeviceRGBColorSpace());
            out->updateStrokeColorSpace(state);
        }
        double r, g, b;
        if (!aColor) {
            r = g = b = 0;
        } else if ((aColor->getSpace() == AnnotColor::colorRGB)) {
            const double *values = aColor->getValues();
            r = values[0];
            g = values[1];
            b = values[2];
        } else {
            error(errUnimplemented, -1, "AnnotColor different than RGB and Transparent not supported");
            r = g = b = 0;
        };
        color.c[0] = dblToCol(r);
        color.c[1] = dblToCol(g);
        color.c[2] = dblToCol(b);
        state->setStrokeColor(&color);
        out->updateStrokeColor(state);
        state->setLineWidth(border->getWidth());
        out->updateLineWidth(state);
        dashLength = border->getDashLength();
        dash = border->getDash();
        if (border->getStyle() == AnnotBorder::borderDashed && dashLength > 0) {
            dash2 = (double *)gmallocn(dashLength, sizeof(double));
            memcpy(dash2, dash, dashLength * sizeof(double));
            state->setLineDash(dash2, dashLength, 0);
            out->updateLineDash(state);
        }
        //~ this doesn't currently handle the beveled and engraved styles
        state->clearPath();
        state->moveTo(xMin, yMin);
        state->lineTo(xMax, yMin);
        if (border->getStyle() != AnnotBorder::borderUnderlined) {
            state->lineTo(xMax, yMax);
            state->lineTo(xMin, yMax);
            state->closePath();
        }
        out->stroke(state);
    }
}

int Gfx::bottomGuard()
{
    return stateGuards[stateGuards.size() - 1];
}

void Gfx::pushStateGuard()
{
    stateGuards.push_back(stackHeight);
}

void Gfx::popStateGuard()
{
    while (stackHeight > bottomGuard() && state->hasSaves())
        restoreState();
    stateGuards.pop_back();
}

void Gfx::saveState()
{
    out->saveState(state);
    state = state->save();
    stackHeight++;
}

void Gfx::restoreState()
{
    if (stackHeight <= bottomGuard() || !state->hasSaves()) {
        error(errSyntaxError, -1, "Restoring state when no valid states to pop");
        commandAborted = true;
        return;
    }
    state = state->restore();
    out->restoreState(state);
    stackHeight--;
}

// Create a new state stack, and initialize it with a copy of the
// current state.
GfxState *Gfx::saveStateStack()
{
    GfxState *oldState;

    out->saveState(state);
    oldState = state;
    state = state->copy(true);
    return oldState;
}

// Switch back to the previous state stack.
void Gfx::restoreStateStack(GfxState *oldState)
{
    while (state->hasSaves()) {
        restoreState();
    }
    delete state;
    state = oldState;
    out->restoreState(state);
}

void Gfx::pushResources(Dict *resDict)
{
    res = new GfxResources(xref, resDict, res);
}

void Gfx::popResources()
{
    GfxResources *resPtr;

    resPtr = res->getNext();
    delete res;
    res = resPtr;
}
